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D&D 5E Discussion

Gyor

Savant
Joined
Dec 11, 2017
Messages
735
no one is ready to entertain the possibility that the next book is a Faerun Campaign Book,

No he me

No I can totaly believe that. Save for the new ravenloft book which only came because of curse of strahd I doubt they'll do anything outside FR & ravenloft for old settings.

Ravenloft, you mean Bavaria. Strahd is just one of the Dark Lords of ravenloft. 5e Ravenloft is very lackluster. On original realms of the dread, certain spells mostly necromantic ones are far more powerful and dangerous to everyone, including the caster. Creatures slaing by a finger of death can raise as a Juju zombie hostile towards the caster, Wail of The Banshee reanimated the females slain by it as Banhsees hostile towards the caster...

5e is too Faerun centric IMO. BTW, when I say that 5e lacks lethality, I don't mean to offend 5e. 5e is "in between" 2e, where disintegrate can insta kill a ancient dragon and 4e where disintegrate can't kill a low CR goblin. I prefer 2e but most people prefer 5e.


No he meant Ravenloft, Van Richten's Guide to Ravenloft is coming out in May. It has 30 domains (with over 30 Dark Lords), 3 new races (Hexborn, Reborn, Dampyrs), Ravenloft style Monsters and other assorted stuff.


That is cool. Will ravenloft mess with the spells like on domains of dread? Will Meredoth and Vecna appears?

I don't know yet.
 
Joined
Feb 20, 2018
Messages
1,006
I see this rubbish all the time, dozens of homebrew books about converting 5e to Sci Fi, Cthulu and stuff like that. The Critical Role LARPers seem to want to play nothing else other than DnD. Even if it means twisting and contorting 5E into various things that don't actually work and require more work than just playing Traveller or VtM or CoC or whatever other games are out there. I like playing DnD when I want to play a fantasy game. If I want Sci Fi I will play Traveller or Eclipse Phase or something like that. Yet all these kids just want to play DnD because it's the cool and popular thing. And have no interest in anything else.
 

Snorkack

Arcane
Patron
Joined
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Messages
2,979
Location
Lower Bavaria
Shadorwun: Hong Kong
I see this rubbish all the time, dozens of homebrew books about converting 5e to Sci Fi, Cthulu and stuff like that. The Critical Role LARPers seem to want to play nothing else other than DnD. Even if it means twisting and contorting 5E into various things that don't actually work and require more work than just playing Traveller or VtM or CoC or whatever other games are out there. I like playing DnD when I want to play a fantasy game. If I want Sci Fi I will play Traveller or Eclipse Phase or something like that. Yet all these kids just want to play DnD because it's the cool and popular thing. And have no interest in anything else.
We converted other stuff to D&D quite often in our teens. Mainly for these reasons:
-We didn't have the money to buy a brand new core book each for a new system
-The core books weren't available in our native language
-We just didn't know better (we only knew the stuff that existed in our local game store, everything else was an unconfirmed rumour at best)
-It was fun!
 
Joined
Feb 20, 2018
Messages
1,006
I see this rubbish all the time, dozens of homebrew books about converting 5e to Sci Fi, Cthulu and stuff like that. The Critical Role LARPers seem to want to play nothing else other than DnD. Even if it means twisting and contorting 5E into various things that don't actually work and require more work than just playing Traveller or VtM or CoC or whatever other games are out there. I like playing DnD when I want to play a fantasy game. If I want Sci Fi I will play Traveller or Eclipse Phase or something like that. Yet all these kids just want to play DnD because it's the cool and popular thing. And have no interest in anything else.
We converted other stuff to D&D quite often in our teens. Mainly for these reasons:
-We didn't have the money to buy a brand new core book each for a new system
-The core books weren't available in our native language
-We just didn't know better (we only knew the stuff that existed in our local game store, everything else was an unconfirmed rumour at best)
-It was fun!
Okay, as a fellow old fuck I can understand this. But that was then. Nowadays PDFs are $10 -$20 or you just go on the Trove and get what you like for free. Then print and bind it if you insist on a physical copy. The barrier for entry is so low and yet people insist on DnD.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,389
Location
Dutchland
I see this rubbish all the time, dozens of homebrew books about converting 5e to Sci Fi, Cthulu and stuff like that. The Critical Role LARPers seem to want to play nothing else other than DnD. Even if it means twisting and contorting 5E into various things that don't actually work and require more work than just playing Traveller or VtM or CoC or whatever other games are out there. I like playing DnD when I want to play a fantasy game. If I want Sci Fi I will play Traveller or Eclipse Phase or something like that. Yet all these kids just want to play DnD because it's the cool and popular thing. And have no interest in anything else.
Ah yes, the time where everything from Babylon 5 to Buffy to Star Wars to professional wrestling was crammed into D&D's system to ride the wave of the one system that everybody knew. Shows how little changed over the past 20 years.

d20logo.gif


"I will never die!"
 
Joined
Feb 20, 2018
Messages
1,006
I see this rubbish all the time, dozens of homebrew books about converting 5e to Sci Fi, Cthulu and stuff like that. The Critical Role LARPers seem to want to play nothing else other than DnD. Even if it means twisting and contorting 5E into various things that don't actually work and require more work than just playing Traveller or VtM or CoC or whatever other games are out there. I like playing DnD when I want to play a fantasy game. If I want Sci Fi I will play Traveller or Eclipse Phase or something like that. Yet all these kids just want to play DnD because it's the cool and popular thing. And have no interest in anything else.
Ah yes, the time where everything from Babylon 5 to Buffy to Star Wars to professional wrestling was crammed into D&D's system to ride the wave of the one system that everybody knew. Shows how little changed over the past 20 years.

d20logo.gif


"I will never die!"
One of my favourite games is the Babylon 5 splatbook for Traveller. Once I ran a game in an AU where the PCs were the command staff of B5. It went really well and I still remember how much fun we all had. I wish I kept in contact with that group. They were good lads.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,973
Location
Frostfell
One adventure that I wanna to play is the Test of warlods but I know that it just doesn't work on 5e. "This campaign contains elements of hack-and-slash adventure, political intrigue and full-scale war.

CM1_Test_of_the_Warlords.jpg


You get Alphatian nobility title and go establishes your "barony". Here is a video explaining why the module can't be "translated" to 5e. At 11 min :

 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
One adventure that I wanna to play is the Test of warlods but I know that it just doesn't work on 5e. "This campaign contains elements of hack-and-slash adventure, political intrigue and full-scale war.

CM1_Test_of_the_Warlords.jpg


You get Alphatian nobility title and go establishes your "barony". Here is a video explaining why the module can't be "translated" to 5e. At 11 min :


Everything in that one i could make it work in 5E ... You dont have rules to establish your kingdom in the base 5E yet :
1544733669380-255x300.png


Will do just fine.... In any case i think hardly anyone played those modules in the day CM and master and immortal set . They are what we call GM porn. Even in the osr and retroclones scene it doesnt go further than B/X .Last 1-20 campaign, players interested (not everyone is) into that had those rewards, a major thieve guild for the rogue a baronny for the warlock , and eventually one of them will ascend to godhood.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
Adventurer Conqueror King system probably the one that goes the most in depth with domains on OSR side.

Also Chris Metzen's 5e kickstater launched already at six hundread grand.

At this point I'm starting to think Solasta should have released as a ttrpg project first on kickstarter than bundling the book with the game. They might have gotten more money.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,093
Will do just fine.... In any case i think hardly anyone played those modules in the day CM and master and immortal set . They are what we call GM porn. Even in the osr and retroclones scene it doesnt go further than B/X .Last 1-20 campaign, players interested (not everyone is) into that had those rewards, a major thieve guild for the rogue a baronny for the warlock , and eventually one of them will ascend to godhood.
TSR published 9 adventure modules in the CM Companion series, compared to 5 for the M Master series and just 3 for the I Immortals series, indicating declining interest as character levels ascended but also substantial interest in the Companion level range, which includes dominion rulership, stronghold building, and mass warfare.

cm4.jpg
cm9.jpg
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
Adventurer Conqueror King system probably the one that goes the most in depth with domains on OSR side.

Also Chris Metzen's 5e kickstater launched already at six hundread grand.

At this point I'm starting to think Solasta should have released as a ttrpg project first on kickstarter than bundling the book with the game. They might have gotten more money.

Of course those kickstarter are more successfull, nerds sitting on gold ingots and rpg fans are moving away from crpgs back to niche and indies activities like tabletop and virtual tabletop. .Everyone tell me after playing they just cant get back into crpgs , they are dull compare to a great tabletop session . Not only there's very few release but amongst them little things of quality , garbage and more garbage all the time on steam. Once BG3 and solasta are completed , not much to look forward.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
Will do just fine.... In any case i think hardly anyone played those modules in the day CM and master and immortal set . They are what we call GM porn. Even in the osr and retroclones scene it doesnt go further than B/X .Last 1-20 campaign, players interested (not everyone is) into that had those rewards, a major thieve guild for the rogue a baronny for the warlock , and eventually one of them will ascend to godhood.
TSR published 9 adventure modules in the CM Companion series, compared to 5 for the M Master series and just 3 for the I Immortals series, indicating declining interest as character levels ascended but also substantial interest in the Companion level range, which includes dominion rulership, stronghold building, and mass warfare.

cm4.jpg
cm9.jpg

yes then it was not a really well managed company... I dont say those are bad, would play that too, just i dont know anyone who really played them.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Considering the freqency, the amount and the tone and style of official adventures being released, 5E seems... kind of dead, wouldn't you say?
 

nikolokolus

Arcane
Joined
May 8, 2013
Messages
4,090
Considering the freqency, the amount and the tone and style of official adventures being released, 5E seems... kind of dead, wouldn't you say?
Dunno 'bout that
https://unpossiblejourneys.com/how-well-is-5th-edition-dungeons-and-dragons-selling/

Not that I own it, play it or particularly care, but from everything I've read and encountering at least 3 people at the place I work talk about their D&D campaigns in the last year (and I don't talk about RPG stuff at work), I'd say it's a safe bet that D&D is probably doing just fine.
 

Snorkack

Arcane
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Yea, 2020 was the 6th year in succession where D&D sold better than ever. But I think what AwesomeButton was insinuating is that 6th edition might be around the corner, which sounds plausible, too.
 

nikolokolus

Arcane
Joined
May 8, 2013
Messages
4,090
Yea, 2020 was the 6th year in succession where D&D sold better than ever. But I think what AwesomeButton was insinuating is that 6th edition might be around the corner, which sounds plausible, too.
I could see them doing a sort of AD&D 1st ed. to 2nd ed. iteration (or 3 -> 3.5) where it's just a refinement of the existing rules, while maintaining broad compatibility with 5th ed. I suspect the black eye they got from their 4th edition experience will prevent them from trying to reinvent the wheel (but I guess it also depends on how much the woke thought police have influence on the direction things go).
 
Last edited:

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
No 6th edition, barely a few tweak of 5E , they already said so.If you've read tasha's cauldron of everything we are maybe already there. Its completely change game balance, add subblcass and allow you to custom races. They arent publishing small modules anymore cause those doesnt sell, only big books do.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
No, I meant more the quantity of materials released as an indicator of its popularity. As they say here:

https://unpossiblejourneys.com/what...uccess-of-fifth-edition-dungeons-and-dragons/
WotC took some flak from existing D&D fans because of the slow pace of initial Fifth Edition releases. The Starter Set, three core rulebooks, and two adventure modules were released in 2014. The following year a campaign guide and two more adventure modules were released. On average thereafter the company has released one or two supplements and two modules a year. By comparison, for Fourth Edition D&D over the course of just three years WotC released two starter boxed sets, eight core rulebooks, 30 supplements, 11 setting books, and 17 modules.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
They arent publishing small modules anymore cause those doesnt sell, only big books do.
I found the 5E PHB confusingly structured and the DMG was pretty useless, compared to the same books in older editions.
 

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