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D&D 5E Discussion

IDtenT

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Divinity: Original Sin
You'll notice how hard they're pushing video game mentions in their promos the last few months. Baldur's Gate and Icewind Dale are specifically mentioned when talking about Forgotten Realms. Etcetera. They know where their real pay piggies are. Books could never sell like games.
 

IDtenT

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Divinity: Original Sin

A New Starter Set for the Revised Rules​

Whether you’re new to the game or bringing friends into the fold, the Fall 2025 starter set is a beginner-friendly introduction to D&D. Based on the past ten years of play, we’ve revamped the new player experience to kick off your adventures with ease regardless of your experience level.

Heroes of the Borderlands (working title) makes it easy to start playing D&D in minutes with a quick-start guide; intuitive, component-centric character creation; and a modular, introductory adventure. It reimagines B2: The Keep on the Borderlands—a classic introductory D&D adventure—for use with this boxed set by splitting the adventure into three self-contained booklets: the Caves of Chaos, the Keep on the Borderlands, and the Wilderness. Each booklet includes a short tutorial to help new and returning players learn as they go. A how-to-play video will also accompany the release.

https://www.dndbeyond.com/posts/1807-d-d-direct-recap-a-look-at-two-forgotten-realms#new-starter-set
 

IDtenT

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Divinity: Original Sin
Interesting trend I'm noticing is that they seem to skew more towards modular adventure design rather than big adventure books. A couple in the DMG iirc, ten in the Dragon Anthology, three in the Starter Set and probably one for each of the five settings in the Forgotten Realms DMG.

Hope would be that it's because they're actually listening to the community, but something tells me that this is a way they can monetize nickel-and-dime modules for their VTT.
 

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