LeStryfe79
President Spartacus
Gonna play some 5ed for 10 hours in a fallout shelter in Salem, Illinois tomorrow. My character is a human thief named Zenni Dragorn.
I like the 5ed skill system better, because in many ways the math in 3.X doesn't support most of the character options at higher level. In most cases, in 5ed, rogues and bards are gonna be the most skilled unless you take feats. That's exactly how it worked in 3.X as well. Honestly, you can actually make better "Jack of All trades " characters in 5ed if that's your thing. Lore Bards, and Knowledge Clerics are particularly good at this and better at fulfilling this role than any 3.X character. I will say that' it's harder to make a character that stinks in 5ed, so it requires a bit more effort if that's your bag. I don't think there's anything wrong with making a stinker either, and I'd list that as one of the few shortcomings 5ed has.
Don't get me wrong, I like the backgrounds, and I see that a simplification was needed.
My main concern is, how in 5E you make a PC/NPC that is extraordinarily perceptive, as part of the character concept. In 3.5E was, maxing skill, maybe taking +2 feat, decent stats. Here, everyone is perceptive or isn't, and the cleric still will trump everyone until mid level.
Or, your character is a level 1 rogue which for whatever reason didn't learn pick locks. Now he never will, even if in the adventure he becomes trained by the guildmaster himself.
Or, your character is a level 1 rogue which for whatever reason didn't learn pick locks. Now he never will, even if in the adventure he becomes trained by the guildmaster himself.
you can play an unwise priest and still cast spells.
It's a difference between talent and training. Eventually, training usurps talent, but it takes a while. How is that counter-intuitive?
It's a difference between talent and training. Eventually, training usurps talent, but it takes a while. How is that counter-intuitive?
Irenaeus II I think I'd make the exception for PASSIVE perception roles though. I think that's hard to train. I get a minus 3 for my passive perception roles irl. Trust me on that.
DavidBVal Idk man, I think about the word wisdom and it implies a lot. Let's take Strength instead...It don't matter how much I run, I ain't beating a Nigerian with high stats.
DavidBVal I'm saying that the stats themselves elude to a certain amount of training. How does a person become athletic without exercise or wise without learning? The stats don't just represent a genetic code but a certain amount of "general education" in the various fields they give bonuses to. According to you, "Yeah, I went to the best schools that taught me how to seduce women." is better than being a good looking and likable guy. You are wrong.
Well, once again there are higher level thieves that can become exceptional at a few skills through their class abilities. Thieves automatically getting pick locks is akin to them getting sneak attack. It's a class based system. A classless system would be good to though, and I 100% agree with you about having fun. I've been prone to getting defensive about 5ed, but that's only because of how bad 4ed was. I really really believe in this version of DnD. It might bite me in the ass, but so far I like what I see. Anyway, good gaming, man.