LeStryfe79
President Spartacus
INB4 Realms 40k: The Unforgotten.
Yes it's the same OGL (Version 1.0a) that was used for 3rd edition, so it can be used for computer / video games with no royalties needed. The Software FAQ (from 2004) on the WotC site explains this. Just ignore the bits about the d20 license as that doesn't apply here. The 5E SRD is now under the OGL license so all the same rules and allowances apply.Now that D&D 5ed has gone OGL, can it be used for making videogames withouth paying royalties to Wizards? Or this is a somewhat gray/unknown area?
Actually it does - see above!The OGL doesn't extend to electronic media as far as I remember.
Thanks, but no, I would stick with 3.5e, which is still superior to the 4th/5th edition in my opinion.HobGoblin42 This is your chance! You and the rest of the crew at Coreplay can port CC's engine over to this baby and release it.
Thanks, but no, I would stick with 3.5e, which is still superior to the 4th/5th edition in my opinion.HobGoblin42 This is your chance! You and the rest of the crew at Coreplay can port CC's engine over to this baby and release it.
Since we are on the subject, have you and your team at Grimlore considered using Kickstarter/IndieGoGo for funding? With the name of Chaos Chronicles, even unreleased, and a working tech demo you guys could whip up in short order, I bet you could get a million+ in funding.
3rd edition can become unwieldy at the table for sure, but I think it can work well in a computer game, which handles all the math / crunchiness for you. Lets face it, part of the appeal of some cRPGs is obsessively designing character builds and building the perfect party. 3E (and derivatives like Pathfinder) give you all kinds of fiddly bits to play with for that sort of thing.
That said, for real-life tabletop play I'm all about the less crunchy, rules-medium versions like 1E AD&D and 5E.
Since we are on the subject, have you and your team at Grimlore considered using Kickstarter/IndieGoGo for funding? With the name of Chaos Chronicles, even unreleased, and a working tech demo you guys could whip up in short order, I bet you could get a million+ in funding.
You mean before Spellforce 3? No, not really. And I strongly doubt you could raise a million+ with a turn-based D&D 3.5 game like Chaos Chronicles.
Seven Dragon Saga tried that and failed (100k of 450k). I think, without a known popular brand or VIP developer, it's almost impossible to exceed 250k in funding when it comes to cRPGs.
In what way does 4e even compare to 5e?Thanks, but no, I would stick with 3.5e, which is still superior to the 4th/5th edition in my opinion.HobGoblin42 This is your chance! You and the rest of the crew at Coreplay can port CC's engine over to this baby and release it.
In what way does 4e even compare to 5e?
There is little to fix. It plays well at the table. People want to complain. So they complain.There's not even agreement about that, you'll find plenty of people whining about "bloat" if you suggest that WotC should publish content fasterThere is not enough stuff.There's not much agreement about what is wrong with 5E,
That should tell you all you need to know as to how awesome 5E is. Fuck those dumbfucks over at SA.Go look on the Somethingawful thread. They hate it. (Love 4e)
5e is the odd lovechild of AD&D2e and 3.5e. It works, but it takes some getting used to.What I heard of 5e makes it look like way better than 4e. But nothing actually made me think it was in any way better than the older editions, so I didn't even bother looking up the rules. Given that I prefer 1e, and sometimes 2e or simple Old D&D to any other edition, am I correct in my assumption?
I know that the days of CoDzilla are over (though you have infinite castings of your cantrips, some of whom do a lot of damage) and the game is a bit more balanced alright. Charm Person has a 1 hour duration flat, but can be used as a higher level spell to target more enemies (+1 enemy per level).Thanks! I remember one of the things that turned me right away from it was that in (one of) the playtest versions, the charm person spell had its duration greatly limited. Does the game still put too much emphasis on balancing stuff? Also, since you mentioned 2e, are monster descriptions anything like second edition's?
I know that the days of CoDzilla are over (though you have infinite castings of your cantrips, some of whom do a lot of damage) and the game is a bit more balanced alright. Charm Person has a 1 hour duration flat, but can be used as a higher level spell to target more enemies (+1 enemy per level).Thanks! I remember one of the things that turned me right away from it was that in (one of) the playtest versions, the charm person spell had its duration greatly limited. Does the game still put too much emphasis on balancing stuff? Also, since you mentioned 2e, are monster descriptions anything like second edition's?
Monsters generally get their own page in the MM (paired with a large and generally high-quality image), unless the monster is of a particular group of monsters like angels, devils, dragons, Gith and so on that share a backstory and some rules, or if they're big monsters like Liches and Sphinges who get things called Lair Abilities which allows them to WRECK YOUR SHIT as a standard action, like how a Sphinx can de-age your ass 1d20 years and throw you back in time until his past selves killed your ass by turning you into a fetus. Or they just drop you into Demogorgon's layer in the Abyss as a standard action. Don't fuck with Sphinges in 5e, bro.