Irenaeus II
Unwanted
Anything over level 10 5 is super hero material.
Saves are definitely a problem in 5E. Your good saves more or less keep up with the DCs as you level up, while your bad saves get no better, but go from bad to horrible relative to enemy DCs. Taking the feat that gives proficiency in WIS saves is more or less mandatory at higher levels if you don't want to risk being completely shut down in combat.Okay, let's go on with the nitpicking.
Spell saving throws suck. They're extremely hard to resist.
Level 1 Wizard with 16 INT cast a spell on a level 20 Fighter with 10 WIS.
DC= 8+2+3=13. Fighter adds 0 to savem and needs a 13 to save. This feels extremely wrong.
If we make the Wizard level 20 with 20 INT, then unless you're playing a class with proficiency in WIS saves, or have some other class feature, you need a 19 to save.
I was hoping, we'd actually see something more similar to 2e (level 20 fighter was 4+ to save, if I remember well), and maybe spellcasters would again rely on damage spells in battle, and only on ocassion use save spells when level difference allows or when they have no choice but risk all to a roll. But I guess not, they still got a "win" button.
Saves are definitely a problem in 5E. Your good saves more or less keep up with the DCs as you level up, while your bad saves get no better, but go from bad to horrible relative to enemy DCs. Taking the feat that gives proficiency in WIS saves is more or less mandatory at higher levels if you don't want to risk being completely shut down in combat.Okay, let's go on with the nitpicking.
Spell saving throws suck. They're extremely hard to resist.
Level 1 Wizard with 16 INT cast a spell on a level 20 Fighter with 10 WIS.
DC= 8+2+3=13. Fighter adds 0 to savem and needs a 13 to save. This feels extremely wrong.
If we make the Wizard level 20 with 20 INT, then unless you're playing a class with proficiency in WIS saves, or have some other class feature, you need a 19 to save.
I was hoping, we'd actually see something more similar to 2e (level 20 fighter was 4+ to save, if I remember well), and maybe spellcasters would again rely on damage spells in battle, and only on ocassion use save spells when level difference allows or when they have no choice but risk all to a roll. But I guess not, they still got a "win" button.
Boss monsters have legendary resistance to protect themselves though, so casters can't win high level battles with the right spell just like that.
What spell would a level 1 wizard cast that could actually threaten a high level fighter? Even Sleep wouldn't work since the fighter would have too many hit points beyond 5d8.36% chance to fail and be destroyed by a level 1 wizard #LMAO
Makes perfect sense to me - a high level wizard with that much INT should be extremely formidable especially against jar-headed fighter types. The trade-off is, if the fighter gets close enough the wizard gets cut down pretty quick.If we make the Wizard level 20 with 20 INT, then unless you're playing a class with proficiency in WIS saves, or have some other class feature, you need a 19 to save.
What spell would a level 1 wizard cast that could actually threaten a high level fighter? Even Sleep wouldn't work since the fighter would have too many hit points beyond 5d8.36% chance to fail and be destroyed by a level 1 wizard #LMAO
What spell would a level 1 wizard cast that could actually threaten a high level fighter? Even Sleep wouldn't work since the fighter would have too many hit points beyond 5d8.36% chance to fail and be destroyed by a level 1 wizard #LMAO
Hmmm... so not much danger from a level 1 wizard to a level 20 fighter after all.
Let me know if its any good.Empire of Imagination. A dramatized biography of E. Gary Gygax.
Let me know if its any good.Empire of Imagination. A dramatized biography of E. Gary Gygax.
Sure. So far, I find it fascinating. There is some good information here. But... stylistically, the author presents it as a novel telling Gygax's life story. This might test a reader's tolerance of taking such a whimsical approach. While told in the context of factual sources, it is not a dry academic biography.
In the middle of the book is about 15 pages of glossy black and white and full color photos, including some old TSR advertisements.
The inside of the hard cover has the city of Lake Geneva laid out like a gaming map on graph paper, with points of interest from Gygax's neighborhood.