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DA2 has leaked

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Vault Dweller said:
Freelance Henchman said:
I reinstalled the demo and played a bit as a mage. Gave up even faster than the first time around. Seriously Bioware, what the fuck? :(
The demo is a tutorial. It's devoid of challenge. Playing the game on Hard or Nightmare is a very different experience.

It's not the difficulty that bothers me, it's more that the animations are spazz-tastic with the flashing weapons and demented blood spray (I LIKED the slow ass animation in DA:O) like it's from some Japanese Seizure Bot game (which I fucking hate with a vengeance), plus the retarded ANOTHER WAVE teleporting in of new cannon fodder just when you think it's finally over. At least in ME2 popping the moles was kinda fun, in DA2 I just feel queasy imagining how much more of them I have to get through until I get something else to do again.
 
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DraQ said:
Vault Dweller said:
Sceptic said:
This would also be a good time to mention I do agree that judging the game ENTIRELY on blablabla serves no purpose, but I also find completely ignoring EVERYTHING, including the fucking TITLE OF THE GAME ITSELF to be pushing it a little too far.
Oh right, the title. The most important RPG aspect.
Hi guys!

I've heard PST 2: Blood War is in the works. It's going to be a Dante's Inferno (the game) inspired slasher with trace amount of RPG elements and small amount of dialogue (during the cutscenes). But that's ok, right? I mean, title is not an important thing anyway and the game looks pretty entertaining in its own right. Right guys?
:smug:

Mmmm yes, yes, I can see how that title would make the game worse than it would be if it was called Dante's Inferno II : Dante Harder

For one, it would disturb the daily ritual worship at the MCA's altar I keep in my closet
 

thekdawg21

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Vault Dweller said:
The demo is a tutorial. It's devoid of challenge. Playing the game on Hard or Nightmare is a very different experience.

There is definitely no 'explode button' on Nightmare. It plays like a much more responsive Dragon Age: Origins as far as combat goes.

Combat is definitely challenging, and my god would I love to see BGII in this engine, but the combat is really about placement. With proper placement and strategic use of choke points and abilities, you can get everything to hit your tank and then keep them healed just like in World of Warcraft.

I did have an excellent boss battle against a mini-dragon and an abomination + a rogue lieutenant which made me feel like I accomplished something... but for some reason it just doesn't feel as awesome as when I win a hard fight on Wizardry or BGII.
 

Vault Dweller

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Hamster said:
Vault Dweller said:
IWD2 is a dungeon crawler. Let's say, purely for argument's sakes, that it was called BG3. Should it then be trashed for failing to live up to the BG2 standards?
Of course. Comparing the game to other installments in the series is important part of judging the game. Not the only part, but an important one.
If you refuse to compare DA2 to the first part at the very least compare it to other action RPG's or action games, don't go stupid "game is what it is" route.
The "what it is" part means different sub-genre, not some abstract concept. So, I'll review it as an action RPG because that's what it certainly appears to be. The IWD games would be the closest match, I think.

Oh wait, i see that you compared it to Mass Effect 2. What was the main aspect of ME2? How it chaged Mass Effect 1 formula. So to see how DA2 measures to ME2 you cannot escape comparing DA2 to DA1.
I didn't. I said it's gotten the ME2 treatment (to help people grasp the concept faster).

You say DA2 received Mass Effect 2 treatment, but Mass Effect 2 improved upon first part, while DA2 is the other way around.
Mass Effect 2 treatment - instead of fixing the flaws, simplify everything and throw away as many RPG elements as you can because somewhere there is a dumb kid who can't into Mass Effect. They didn't improve it by making it a better RPG, did they?
 

Jaesun

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Satori said:
Jaesun said:
Andyman Messiah said:
Also, I too am slightly worried about the state of Mass Effect 3.

I follow one of the ME3 dev blogs, and I have not seen anything that has caused me to worry (yet). Keep in mind that (thank gawd) the ME and DA teams are completely separate.
Yeah, Casey Hudson is developing Mass Effect 3.

Casey Hudson (producer):

I don't follow his blog.

EDIT:

In the "demo" aren't you also Immortal (you can't die)? I believe someone mentioned that...?
 

Andyman Messiah

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Jaesun said:
Andyman Messiah said:
Also, I too am slightly worried about the state of Mass Effect 3.

I follow one of the ME3 dev blogs, and I have not seen anything that has caused me to worry (yet). Keep in mind that (thank gawd) the ME and DA teams are completely separate.

Yeah, but can never know for sure. Didn't say they're going to make ME3 more RPGish like the first one or something? If Dragon Age 2 is anything to go by that could spell trouble for Mass Effect 3 even if the teams are separated. I just don't trust Bioware that much.
 
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Jaesun said:
In the "demo" aren't you also Immortal (you can't die)? I believe someone mentioned that...?
Haven't played the demo however at the beginning where you fight waves of Darkspawn and the Ogre you are immortal, yes.
 

Elhoim

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Satori said:
Jaesun said:
In the "demo" aren't you also Immortal (you can't die)? I believe someone mentioned that...?
Haven't played the demo however at the beginning where you fight waves of Darkspawn and the Ogre you are immortal, yes.

Yes, just the part where you are the "default" Hawke. After you create your character, you are no longer inmortal.
 

Jaesun

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Ahhh thanks for the info. : salute:

Andyman Messiah said:
Jaesun said:
Andyman Messiah said:
Also, I too am slightly worried about the state of Mass Effect 3.

I follow one of the ME3 dev blogs, and I have not seen anything that has caused me to worry (yet). Keep in mind that (thank gawd) the ME and DA teams are completely separate.

Yeah, but can never know for sure. Didn't say they're going to make ME3 more RPGish like the first one or something? If Dragon Age 2 is anything to go by that could spell trouble for Mass Effect 3 even if the teams are separated. I just don't trust Bioware that much.

Yeah THAT has me a tad worried too. But The dev I follow I think would somewhat bring his concern on that if he thought it was going bad (in a more, read between the lines kind of way). Let's just keep our fingers crossed.

DON'T FUCK UP MASS EFFECT 3 BIOWARE!
 

made

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30 pages is a bit slow, no? We clearly need a gushing VD review to kick this thread into overdrive.
face.gif
 

IronicNeurotic

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Andyman Messiah said:
Jaesun said:
Andyman Messiah said:
Also, I too am slightly worried about the state of Mass Effect 3.

I follow one of the ME3 dev blogs, and I have not seen anything that has caused me to worry (yet). Keep in mind that (thank gawd) the ME and DA teams are completely separate.

Yeah, but can never know for sure. Didn't say they're going to make ME3 more RPGish like the first one or something? If Dragon Age 2 is anything to go by that could spell trouble for Mass Effect 3 even if the teams are separated. I just don't trust Bioware that much.

They are doing they're best though.

Anderson left the council and hates Shepard as of ME3. Book canon.
 

Sceptic

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I don't know why I still bother, but here goes.

Vault Dweller said:
No, I did not fucking compared DAO to Arcanum. Best since Arcanum does not mean every bit as good as Arcanum, does it now?
And "comparing" now means "saying it is equal in every way?" WTF VD?

Yes you compared them. Any statement you make which draws any parallel between 2 games is a comparison. "DAO is the best RPG since Arcanum" is a comparison of DAO not only to Arcanum, but to (shockingly enough!) every single RPG that was released in the time frame that you specified. No, you did not say it's every bit as good as Arcanum (and where did *I* claim you said this?), but if you meant "it sucks but we've had nothing better in 10 years" then you may want to revise your choice of words. And if you meant to say "DAO is awesome in a way that totally does not take into account any other game released before it" then that's what you should have said!

For the record though, there is nothing wrong with comparing games to other games.
WTF? *I* am not the one demanding that games be reviewed in a complete vacuum that excludes all games that came before them, including their prequels, any and all statements made by the developers about the game, and even the name of the game itself. Hell I'm not asking that these be the only criteria that be used. I am simply asking that they not be ignored and that we not pretend as if they didn't exist. They do exist, and they are important, whether you like it or not. And in fact I'm sure you do like it, otherwise what's the point of the AoD subforum here, your entire Iron Tower forums, and yes, the combat demo? Wasn't it (among other reasons) so that people could have a taste of what you're brewing, to give potential buyers a feel of the product you're making, and ultimately to get them excited enough about your product so that they end up buying it when it's released? Or are you now going to suddenly released a space flight simulator with no hint of romans or decadence or RPG or TB and then act all surprised if people rage at you? "But it's a good space flight simulator! Why is everyone being stuck up about these insignificant details?"

As for the developers' quotes, I used them for amusement, to highlight Bethesda's bullshit, not to judge Oblivion. If Oblivion was a better game, let's say as good as Gothic 2 or Morrowind, it wouldn't have mattered if the developers were making shit up, would it?
Erm... yes it would? I would feel placated that the game's actually good, but I would still mention that there's this laundry list of stuff that the developers lied about, that they advertised as being in the game, and that isn't, and I'd defiinitely criticize them harshly for lying. I'd still end the review on a positive note and with a "GO BUY THIS RIGHT NOW", but just because the overall product is good doesn't mean I would ignore either what's wrong with the product or the fact that it is not what it is being sold as. If Oblivion was a great game in every aspect but still kept the complete and merciless butchering of the lore I wouldn't let that point slide; it's a TES game, it has TES on the box, and it butchers TES lore; it may still be worth buying, it may still be a great game otherwise, but the whole point of a good review is to present as many aspects of the issue as possible.

I hope your reading comprehension is advanced enough to see the difference between comparing and judging based on.
Who's talking about judging the game based ONLY on the title? Did you even READ what I said?
This would also be a good time to mention I do agree that judging the game ENTIRELY on blablabla serves no purpose, but I also find completely ignoring EVERYTHING, including the fucking TITLE OF THE GAME ITSELF to be pushing it a little too far.
Oh right, the title. The most important RPG aspect.
No, obviously you didn't read what I said.
 

kris

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thekdawg21 said:
Vault Dweller said:
The demo is a tutorial. It's devoid of challenge. Playing the game on Hard or Nightmare is a very different experience.

There is definitely no 'explode button' on Nightmare. It plays like a much more responsive Dragon Age: Origins as far as combat goes.

Combat is definitely challenging, and my god would I love to see BGII in this engine, but the combat is really about placement. With proper placement and strategic use of choke points and abilities, you can get everything to hit your tank and then keep them healed just like in World of Warcraft.

I did have an excellent boss battle against a mini-dragon and an abomination + a rogue lieutenant which made me feel like I accomplished something... but for some reason it just doesn't feel as awesome as when I win a hard fight on Wizardry or BGII.

The lack of explode button is just down to your level and abilities. you can make them explode under right circumstances.

I don't know why you would feel the combat is "responsive". Camera is a huge problem and just placing a fireball or other spell(like ability) is a lot of work and sometimes even impossible to get right.

Also the lack of "attack of opportunity" really destroys placement many times, that together with opponents teleporting in from all sides. I mostly been frustrated with combat and I liked DAO combat better.
 

DraQ

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VD is a cheap parody of his former self. What a shame.


As for the game being nothing like promised/reasonably expectable, I am reminded of an old underground (anti-communist) Polish joke:
: x said:
Z okazji święta 22 Lipca obiecano żołnierzom wyświetlenie szwedzkiego filmu pornograficznego „Baba na żołnierzu”.
W koszarach okazało się, że film nie był szwedzki tylko radziecki,
nie był pornograficzny lecz panoramiczny,
a tytuł brzmiał nie „Baba na żołnierzu” ale „Ballada o żołnierzu”.
 

Vault Dweller

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Sceptic said:
I don't know why I still bother, but here goes.

Vault Dweller said:
No, I did not fucking compared DAO to Arcanum. Best since Arcanum does not mean every bit as good as Arcanum, does it now?
And "comparing" now means "saying it is equal in every way?" WTF VD?

Yes you compared them. Any statement you make which draws any parallel between 2 games is a comparison.
Where are the parallels? "Best since..." is not a comparison.

compare - to examine (two or more objects, ideas, people, etc.) in order to note similarities and differences: to compare two pieces of cloth; to compare the governments of two nations.

I compared Gothic 3 to Oblivion, noting the differences in the two games of the same subgenre, but I didn't compare DA to Arcanum. Try again.

WTF? *I* am not the one demanding that games be reviewed in a complete vacuum that excludes all games that came before them, including their prequels, any and all statements made by the developers about the game, and even the name of the game itself.
I'm not demanding anything. I'm saying that games should be reviewed based on their merits or lack thereof, and that any comparisons should be with games of the same sub-genre.

You're free to bitch about anything you like but when it comes to product reviews, I want to read about this product and I want it to be evaluated based on its qualities (which are, in turn, should be determined by the standards established by products of similar category or, in this case, sub-genre), not based on what you think the products should have been or statements made by its makers. You can include the statements to make a point that the makers are lying weasels who shouldn't be trusted in the future, but that's as far as it should go.

Hell I'm not asking that these be the only criteria that be used. I am simply asking that they not be ignored and that we not pretend as if they didn't exist. They do exist, and they are important, whether you like it or not.
Great. Got it. Now explain why. Why these things should matter to a reader?

And in fact I'm sure you do like it, otherwise what's the point of the AoD subforum here, your entire Iron Tower forums, and yes, the combat demo? Wasn't it (among other reasons) so that people could have a taste of what you're brewing, to give potential buyers a feel of the product you're making, and ultimately to get them excited enough about your product so that they end up buying it when it's released? Or are you now going to suddenly released a space flight simulator with no hint of romans or decadence or RPG or TB and then act all surprised if people rage at you? "But it's a good space flight simulator! Why is everyone being stuck up about these insignificant details?"
Wait, are you saying that you were not aware of the changes? A blind man wouldn't have missed them. That's why I posted my PM from December when I told VoD that I had no interest in the game because they went into a completely different direction with the game.
 

made

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Vault Dweller said:
It's exactly what's been promised and shown in videos.
Bullshit. We were promised something awesome would happen on every button press. From racofer's review, however, we learn that in truth something awesome happens only rarely if at all.
 
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Sceptic said:
I don't know why I still bother
Arguing with VD is the Codexian equivalent of building a sand mandala, a ritual exercise in futility. You know your reading comprehension will be challenged, you know you will be quoted selectively and out of context, you are fully aware that by the end of it all, VD will not have backed down an inch. It is done not for some empty sense of achievement, but to make peace with the ultimate insignificance of your actions. Kshanti.
 

Sceptic

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Marquess Cornwallis said:
VD will not have backed down an inch.
I do not want him to back down. I don't get into internet arguments to "win". What I do NOT want to see, however, is this:
Vault Dweller said:
You can include the statements to make a point that the makers are lying weasels who shouldn't be trusted in the future, but that's as far as it should go.
Hell I'm not asking that these be the only criteria that be used. I am simply asking that they not be ignored and that we not pretend as if they didn't exist. They do exist, and they are important, whether you like it or not.
Great. Got it. Now explain why. Why these things should matter to a reader?
Bolding mine. Rest is unedited. This is exactly how it appears in VD's post. Scroll up if you don't believe me.

I give up.
 

Gay-Lussac

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Marquess Cornwallis said:
Sceptic said:
I don't know why I still bother
Arguing with VD is the Codexian equivalent of building a sand mandala, a ritual exercise in futility. You know your reading comprehension will be challenged, you know you will be quoted selectively and out of context, you are fully aware that by the end of it all, VD will not have backed down an inch. It is not done not for some empty sense of achievement, but to make peace with the ultimate insignificance of your actions. Kshanti.

:lol:
 

Jaesun

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Marquess Cornwallis said:
Sceptic said:
I don't know why I still bother
Arguing with VD is the Codexian equivalent of building a sand mandala, a ritual exercise in futility. You know your reading comprehension will be challenged, you know you will be quoted selectively and out of context, you are fully aware that by the end of it all, VD will not have backed down an inch. It is not done not for some empty sense of achievement, but to make peace with the ultimate insignificance of your actions. Kshanti.

Fuckingt newfags. There have been PLENTY of people that have been able to succesflly argue with VD very well. You guys just fail. ;)
 
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