Daggerfall Marriage System
Hey guy's I'm working on a new quest pack to introduce a Marriage system into Daggerfall. The world is massive and full of a diverse people. With such an immersive game like Daggerfall, It's kinda surprising something like this doesn't already exist. Players will go on quests to build their relationships with their interests, and when the time comes, will be prompted to be married. Spouses will write players letters when the player is away, and will work on their own quests/jobs when left alone. You will get part of the cut from their work.
If instead you'd like your spouse to travel with you, you can! You will visit your spouse from time to time again to keep your relationship up with her. When you visit, you'll be given the option to ask her to join up in your party. If yes, her portrait will be added to your hud like in escort quests and she will have officially joined your party to adventure with you. When in dungeons, or in the Wilderness, she will scout around looking for items such as gold, magic items, valuables, and other things the player doesn't see. Since she is in your party, she will not be writing you letters, or require a visit wince she is with you. However, be careful. If you are a werewolf and transform in front of her while she is in your party, she might run away too frightened of you. Which of course she will never return since her husband is a werebeast.
Warm Ashes Compatability
A future update to Warm Ashes will have events recognize the marriage system. You might get a few tasks to do with your wife in the Marriage system alone, however with Warm Ashes, getting into danger can get her into danger. Events will detect whether she is at home or is in your party, depending on which, can lead to some unpredictable outcomes. Pissing off a group of bandits just enough may warrant them to track down your spouse and kidnap her for randsom. If she is in your party, dangerous events could lead to her death, or to be gravely injured. Same could go for positive encounters. Like with City events, if your spouse is with you, she will also participate in contests giving another chance at the reward.
Finding love in Daggerfall
Several factors depend on finding a love interest:
-Personality
-Reputation
-Player level
These will determine when a love interest could show up, then it up to you to build the relationship.
Keeping the Marriage Alive
No Affairs -Love is between two, so try to not have any affairs if your character can manage it!
Visit Her -Keep up with your wife. Visit her from time to time. She will no doubt leave you if you never come to her home from time to time.
Help her with tasks - She will from time to time task the player with a quest. These will vary.
Travel together - Traveling together will keep you together. Besides, why not with the extra benefits of rewards?
Obviously, Keep her live! - If she gets sick, she needs a cure. If she gets captured, she might to be rescued! That is...If you WANT to keep the marriage going.
If she is good in nature - Don't let her know of your supernatural secrets like vamperisim/llycanthropy. If she isn't involved with the underworld, she might just run off. Maybe even try to kill you.
Keep up your Reputation - Getting a bad rep with the common people, or Region will have the relationship crumble. She will refuse to be married to someone who is known of being a murderer. however if you hook up with someone from the Dark Brotherhood, then she'll probably enjoy the reputation drop.
I know I've been speaking on wives, however men will also be available to marry. As for screenshots its really hard to show off. This is still in its early form. The basics are about all down right now, and I haven't ran into any quest breaking bugs as of yet. Here are a few screenshots of a spouse and spouse in your party.
Spoiler!
Female spouse in party, working scouting system.
Male Spouse at their home.