Night Goat
The Immovable Autism
Bloodborne has great world design and I'd much rather see more of that than generic medieval shit.
Bloodborne has great world design and I'd much rather see more of that than generic medieval shit.
I just want a new Island-esque area like the Shrine of Storms.
Oh and the obligatory Latriaesque dungeon, cellar
At this point i'm tired of the Souls' forests/woods.
you're hinging this on the structures' ends? Ok. It certainly looks more like a besieged castle/kingdom than BB's RE4-villages.
I guess that's prob the reason why i didn't care for Cainhurst. I much prefer exploring the exteriors of these settings than their interiors.
Considering we are unlikely to get Bloodbourne to PC, it's a nice things we would get the best from Bloodbourne as part of Dark Souls 3.
Well, Jesus, if you play it that way...slow paced Souls combat that's all about turtling and circle strafing behind the enemy.
Slower paced ≠ "all about turtling and circle strafing behind the enemy". Shit, I have 300+ hours in DaSII alone and basically haven't touched a shield since my very first playthrough, dual wielding w/ power stance is more fun for me and by no means a sub-par tactic. And parrying is pretty easy in DaS1 so no need to turtle up.It's slower paced no matter how you play it. Stop pretending otherwise.
Slower paced ≠ "all about turtling and circle strafing behind the enemy".
Not to mention, slower paced ≠ objectively worse, but whatever.
So DMC is the better action game?Objectively it is in an action game.
The new Monster Hunter game will have something similar.Wait, why didn't I know about the Power Stance until now? This shit's amazing. Is there something else like it?
Ah- I meant in DaS2. Are there any similar techniques? It wasn't in the first game.