anyway, slow estus is infinitely superior as it forces you to make careful tactical considerations regarding timing and positioning relative to the current and posssible immediate future of your opponent(s) instead of just "i'm now 3m away, chug chug chug". fast estus is definitely
I disagree on that. I have been replaying Dark Souls 1 and 2 + DLC's to prepare for the third installement. And the way estus is in 1 is much better IMO.
There are some bosses in 2 that just really are a pain to beat due to that super-duper slow animation. For example the Old Drangonslayer, had problems to deal with him just because of that. Almost everytime I died was when I was healing. Even tough I knew very well is entire moveset, and healed in the right time and always behind some cover. I still died during the estus animation because when I was just about to put down the estus he impaled (or sometimes because of shitty DS2 colision detection is spear went trough the walls). The Fume Knight is another good and even more painfull exemple of that shit. It the biggest reason I might have died 50 times to kill the prick.
And since Dark Souls 3 will have alot of those super fast rape bosses, the estus is much better like in 1 or there would ton of buthurt with bosses (and their fights would probably be unfair).