Dark Sun Online: Crimson Sands
Crimson Sands is an interesting game, though its aged poorly. Most of what is truly special about the game comes from its development. Intended as a competitor for Neverwinter Nights, it was going to be hosted by AT&T’s proposed Interchange network. When that project was scrapped, SSI went alone with development until the game was released on the Total Entertainment Network. The game was eventually scrapped in 1998, but not before becoming one of the first fully-graphical MMOs. It also had features like player chat and unrestricted player-vs-player combat, which would be embraced by later titles. As it was, though, it stands as an idea that was just a little bit ahead of its time.
Athas Reborn
Perhaps ironically for a game series that was meant to compete with Neverwinter Nights, Dark Sun has found its greatest persistent success within the remake of that same game. Athas is a persistent world built with the tools found in the original release of Neverwinter Nights. Athas Reborn was as close to a new Dark Sun MMO as players are likely to see, though it’s had its own ups and downs over the years. It’s amazing what the creators were able to do with a system that simply wasn’t made with Dark Sun in mind.