Today I did more work on the player base, did some more editing on the building models. The starting condition of the base will roughly look like this, I'd say about 65% of what you see will stay this way. The stone paths are ripped out and only the basic foundations for the buildings are in place. The player's base isn't exactly a "castle", rather it is more like an experiment in town design that was never completed, when I start discussing story and world details it'll make more sense. I wanted the base to more or less be flat and structured with clear paths. It is designed more like a Roman city, neat and orderly as opposed to say a medieval town filled with winding muddy paths. There will be lots of things to upgrade in the base that will of course affect the gameplay but the base itself will also gradually look "grander" over time. Roads will be paved, buildings will go from wood to stone, grass will replace the mud. For now though, you start out in a shithole.
Also here's what it looked like at the start, when I first started out
Also here's what it looked like at the start, when I first started out