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DECLINE (Grimoire Character Editor) Development Thread of Decline

Haba

Harbinger of Decline
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Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Can you see if there are any permanent character state flags besides death? I have one char turned into werewolf and it doesn't seem to go away. Wondering if there are more.
 

Brood_Star

Novice
Joined
Aug 3, 2017
Messages
26
Recruitable NPCs always seem to carry the dead flag.

Hmmm, I'll look into that. But you can "undead" them in the editor, right?

Zep--
You can, but as soon as you edit a save, they no longer count as "NPCs". Also their portrait pointer is wonky. Previous version of the editor seemed to work fine, so I assume this is related to the dead/undead feature.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
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Mar 23, 2013
Messages
5,233
Recruitable NPCs always seem to carry the dead flag.

Hmmm, I'll look into that. But you can "undead" them in the editor, right?

Zep--
You can, but as soon as you edit a save, they no longer count as "NPCs". Also their portrait pointer is wonky. Previous version of the editor seemed to work fine, so I assume this is related to the dead/undead feature.

Yeah, that's where the bug is.Will be fixed in next version.

I didn't have a problem with the portrait...what is "wonky" about it?

Zep--
 

Zep Zepo

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If you report a bug and you don't send me a save, it's unlikely it will be fixed. I won't be playing the game up to the point where you reported a bug happened.

Zep--
 

Brood_Star

Novice
Joined
Aug 3, 2017
Messages
26
The portrait is still regarding NPCs. The portrait you select in the overview/stats/review screen does not match the one on the overworld/exploring one, but that's after the NPC status is removed, so likely tied to that.
 

Inasogard

Novice
Joined
Aug 11, 2017
Messages
3
Anyone point me in the right direction of the savegame folder? cant seem to find it anywhere
 

Bendi

Novice
Joined
Aug 12, 2017
Messages
1
It's in your game folder, .svg files. Appdata migration has been postponed.

Any way to import Perk Keys? Can't see them in the tables. Cleve nerfed their drop rate, and when Cleve nerfs something he breaks it completely (Music/Stealth went from going up a point every use to not going up at all during 5 hours :D )
 

Zep Zepo

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Mar 23, 2013
Messages
5,233
It's in your game folder, .svg files. Appdata migration has been postponed.

Any way to import Perk Keys? Can't see them in the tables. Cleve nerfed their drop rate, and when Cleve nerfs something he breaks it completely (Music/Stealth went from going up a point every use to not going up at all during 5 hours :D )

I haven't updated the item list yet. The one you see in DECLINE was extracted from the SuperDemo.

Zep--
 

Zep Zepo

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GOOOOOOD MOOOOORNING VIETNAM!

Work for today.

FIX NPCs flagged as dead and keep them as NPCs.

Unlock the Skill list (In Game)

Zep--
 

makchanka

Arbiter
Joined
Jun 21, 2017
Messages
244
I'm all for an editor like the Cosmic Forge by mad god, but that name is just the most lame kind of edgy. Please find something better.

I love how words stop meaning things once the internet gets ahold of them.
 

Crispy

I feel... young!
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Feb 16, 2008
Messages
1,877,270
Location
Future Wasteland
Strap Yourselves In
I used Grimhack to do two things:

1. I lowered my bard's Music from 100 down to 70, which I think is a more fair value since he's level 5 now. And with Cleve's latest fix it should take a while to reach 100 again. Some of my other characters' skills are over 70 already so again I think that's a fair value to edit it to.

2. I equipped myself with the Owl Figurine which for some reason my game never started with. I was able to get into the rest of the Raptor Shrine and learn a lot more about the overall plot of the story, which is good. I can now also gain access to the resurrection area in case one of my characters dies, which I obviously didn't have access to before. Not sure if the Owl Figurine could have been found elsewhere in the game later on, but I wasn't willing to wait and see.

So you probably saved me around 25 hours of gameplay because I don't have to re-start now.

Thank you.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
Joined
Mar 23, 2013
Messages
5,233
Recruitable NPCs always seem to carry the dead flag.

Hmmm, I'll look into that. But you can "undead" them in the editor, right?

Zep--
You can, but as soon as you edit a save, they no longer count as "NPCs". Also their portrait pointer is wonky. Previous version of the editor seemed to work fine, so I assume this is related to the dead/undead feature.

Yeah, that's where the bug is.Will be fixed in next version.

I didn't have a problem with the portrait...what is "wonky" about it?

Zep--

I see what you mean about the portrait now, will be fixed in next version (maybe sometime today)

Zep--
 

Inasogard

Novice
Joined
Aug 11, 2017
Messages
3
I tried out this version on a savegame I have just to increase some stats to get closer to class changing. I have a backup, but every time I try to make any changes to characters, when I get back into the game when my ranger attacks something with his bow, he always shoots his last arrow, no matter how many I have equipped. 128 arrows in one shot gone.
 
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Anyone point me in the right direction of the savegame folder? cant seem to find it anywhere
beware, those .svg's also contain the roster data too, if you remove or delete them, the roster will be deleted too, for whatever reason.
 

Zep Zepo

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I tried out this version on a savegame I have just to increase some stats to get closer to class changing. I have a backup, but every time I try to make any changes to characters, when I get back into the game when my ranger attacks something with his bow, he always shoots his last arrow, no matter how many I have equipped. 128 arrows in one shot gone.

Can you zip and send me the save that does that?

grimzep777@gmail.com

Zep--
 

Zep Zepo

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GPC/NPC death flags fixed. (will not fix if you borked a save already, only going forward)

Skills going to take another day or two...I remember now why I hid them if you didn't learn it.

Prepping upload now....

Zep--
 

Zep Zepo

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Dumbfuck Repressed Homosexual
Joined
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I tried out this version on a savegame I have just to increase some stats to get closer to class changing. I have a backup, but every time I try to make any changes to characters, when I get back into the game when my ranger attacks something with his bow, he always shoots his last arrow, no matter how many I have equipped. 128 arrows in one shot gone.

Can you zip and send me the save that does that?

grimzep777@gmail.com

Zep--

Nevermid, don't send...I see what the problem is, will be fixed in next version.

Zep--
 

Brood_Star

Novice
Joined
Aug 3, 2017
Messages
26
The editor also loads an incorrect gold amount each time. Or I just have too much because I looted to 200k+ and it bugs out.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
Joined
Mar 23, 2013
Messages
5,233
The editor also loads an incorrect gold amount each time. Or I just have too much because I looted to 200k+ and it bugs out.

No, offset prolly changed between .12 and .15...haven't added the versioning yet....soon :)

Zep--
 

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