I don't usually buy games anymore, because i already have a huge backlog after years of cheap games on gog, freebies everywhere and pirating whatever i wanted. But i bought this around Christmas and so far i am not regretting it. I also remembered that i never finished the firsts one so i also reinstalled that one first and finished it, so i have the first one fresh in my mind as well.
One of the things i like in the new one, is that it feels more tactical in some ways than the first one. In Desperados 1 you could sometimes brute force missions or at least parts of maps. This doesn't seem true here. No more snake bullshit, no more standing behind a corner and shooting 20 guys as they run to check out a noise. The gun mechanics looked weird at first, with the limited ammo, but i like it now. Also, there are little things that don't seem important at first but that are actually a bit deeper on a second look. For example everyone can carry bodies now, but some can only slowly drag them while prone. At first i thought it would always be better to carry a body with someone like Cooper or Hector since it would be faster. But on some ocasions it turned out to be better to use Kate for example, since enemies wouldn't see her, since she isn't carrying them standing up. It's cool to see something that seems like a stricly worse version of another skill turn out to have advantages.
On the other hand 1 has greater enemy variety while the new one only has 3 enemy types and you see them from the first mission. I'm only about half way through but from what i understand there aren't any new enemies to look forward too which is a bit dissapointing. I'm not sure i like moving away from charges type abilities to cooldown ones, but i get that it's a conscious decision on the devs part. The ammo is limited so that is an exception, and i think for this game it works better this way, and if you play on a higher difficulty your hp is low enough that unlimited heals don't matter that much. Maybe except in Isabelles case. Speaking of her, this voodoo lady is some navy seal or some shit.
She can climb, swim and carry bodies like Cooper, her linking ability is bullshit, her mind control is bullshit. At least the mind control has limited uses but still.
Overall i like it and half way through i'm still having fun with it. Didn't buy the dlc, though i thought about it since it was on sale during the Christmas period as well. I'll wait and finish the game first and see if i still want more.