Spectacle said:Shakespeare didn't write books though, he wrote plays. His works are meant to be performed, not read.
Come to think of it, the play is probably the traditional storytelling medium that is closest to computer games...
My sister bought me one (along with a Starcraft book) for a Christmas many years ago. They are, as you can expect, not good. The Starcraft book was worse, at one point the author was describing a fleet by just listing units from the game and their abilities. I read all of the Diablo one, which was not good but not horrendous, but I couldn't get past 30 pages in the Starcraft one.Rushan said:i did download some diablo books few month ago
did not read them yet.
'm as guilty of this as anyone else. We're so fortunate and privileged to work in a medium that is not only an art, but a revolutionary interactive form of entertainment. It's unfortunate to see so many games try to be what they're not, including our game at times. Of course we should embrace the concept of story... art, literature, film, song, they've all embraced story as well. But they all tell it in their own unique way.
I feel like we need to deliver our story in a way that is uniquely video game. We need to engage our audience by letting them be the hero or the villain or the victim. [Art, film, literature], they're tools. But we need to engage our players in sort of an inspiring experience, and the sooner we accept that we are not Shakespeare, Scorsese, Tolstoy or the Beatles, the better off we are.
Pliskin said:There's an old saying in fiction writing: Show, Don't Tell.
Spectacle said:Shakespeare didn't write books though, he wrote plays.
Volourn said:"I would think telling would be the equivalent of linear computer games, where no matter what the player does, the game always turns out the same. Show would be multi-path games, where the game world changes depending on the player's actions."
You dumb.
Showing vs telling is not equivelant to linear vs multi path.
Tool.
Hyperbole is a concept alien to you.Volourn said:Since when does every writer have to be Shakespeare? that's fuckin' retarded.
Wiki on Show, don't tell:
". . . instead of stating a situation flat out, you want to let the reader discover what you're trying to say by watching a character in action and by listening to his dialogue."
Davaris said:
Wiki on Show, don't tell:
". . . instead of stating a situation flat out, you want to let the reader discover what you're trying to say by watching a character in action and by listening to his dialogue."
My logic:
To tell a story: Joe did this, Joe did that, blah, blah, blah... It is boring because there are are no complex interactions, or conflicts for the reader to observe. I think this is just like a linear game, because no matter what the player does, the game world does not change. In effect a linear game is *telling* a story.
To show in a book: let the players learn about the story through its characters' motivations, actions and reactions. In a game with choices and consequences, the player learns about the game world, by how its inhabitants react (based on their motivations) to his actions. So there is no telling occurring, because the story changes depending on our actions. In effect the game world is *showing* us how it works, by how it reacts to our actions.
So,
Show vs Tell (in books) -> Choices and Consequences vs Rail Road (in games). :D
Flying Spaghetti Monster said:Strategy = big picture (war)
tactics = achieving short term objective (battle)
*flexes nerd guns*
ghostdog said:If you are not Shakespeare you should not write books. Period.[/quote
And if you ARE Shakespeare, you'll be writing stage-plays and the occasional sonnet.
So books should not exist, unless they somehow pop into existence without an author.
kingcomrade said:My sister bought me one (along with a Starcraft book) for a Christmas many years ago. They are, as you can expect, not good. The Starcraft book was worse, at one point the author was describing a fleet by just listing units from the game and their abilities. I read all of the Diablo one, which was not good but not horrendous, but I couldn't get past 30 pages in the Starcraft one.Rushan said:i did download some diablo books few month ago
did not read them yet.