Morgoth
Ph.D. in World Saving
"Hooooman!!!"
"Hooooman!!!"
Overture
The first Devil Breaker built by Nico.
An orthodox weapon compared to the other arms, damaging enemies with electric bursts. Its name is derived from this straightforward functionality.
The first Devil Breaker available in the game, this arm is easy for starting players to use.
Gerbera
A Devil Breaker that launches shockwaves from its petal-shaped complex reverberatory furnace. The recoil can be used for instantaneous movement, and converging the shockwaves makes it fire a high-output energy beam. Beautiful design belies tremendous firepower.
Ragtime
This arm was crafted from special materials obtained from a powerful foe.
Creates special force fields that warp and slow the flow of time for all within them.
Convenient for taking on multiple foes at once, the utility of this Devil Breaker varies based on your play style.
Punch Line
Rare demonic minerals give this Devil Breaker jet propulsion power, packing incredible destructive force behind each blow. The arm can detach to fly around autonomously, during which Nero can ride it. Slam into demons in this mode for even more damage.
Buster Arm
Nico tried to recreate Nero's lost demonic arm, resulting in a powerhouse capable of throwing enemies with devastating force. This brute strength comes at the price of reduced durability, but the chance to toss around massive demons is well worth it.
Open the Pause Menu withto check the input controls in the upper-right corner of the screen. Come back here anytime to review the basics.
Using a provocation in battle () raises your Stylish Rank. Throw one out at the end of an impressive combo to really stick it to enemies. You can even taunt in the air!
It will be fine, you should be worried about things japanese devs aren't good about.The level design will be shit. It's simply the rule when it comes to modern games.
The level design will be shit. It's simply the rule when it comes to modern games.
Yeah, and with DMC games I expect arena-like combat field anywayThe level design will be shit. It's simply the rule when it comes to modern games.
With god-tier gameplay like this, I don't think it's really a big deal.