I have DMC4 and DMC the reboot.
I can't stand DMC4's puzzles. DMC good enough to play?
If the puzzles were turning you off of DMC4, then there's really zero reason to play the reboot.
My guess is that you want an action game paced something like Metal Gear Rising, Ninja Gaiden 2, God Hand, Vanquish, or Shinobi; a no-nonsense, breakneck rush through varied, and difficult combat encounters. Devil May Cry games, true to their Resident Evil roots, have a lot of ancillary content interspersed with the fights, probably to give the average player some breathing room, and to ward off bad gamejourno reviews that "gaem is 2 one-dimensional, only fighting, too short WAAAAAAAAAAAAAHHHH" that titles like MGR, God Hand, and Shinobi were unfairly pilloried by.
The wuboot stays true to to Devil May Cry in that it has pretty similar level design. In between fights are sequences of relative downtime with (horribly brainless) "platforming" and rooting around the gameworld for hidden powerups. The difference is in the wuboot, this sort of side dish content is total crap. I put "platforming" in scare quotes because it consists of extremely repetitive sequences of Ophion pulls; grapple sequences in which the only input required from the player is to hold down the correct of two triggers and press the Square button. It gets old after at around Mission 4, but shows up in almost every single level of the game with practically zero additions of complexity (okay, there are the times you press X on the Sonic Adventure boost areas in a couple Missions). There's no room to get better at these, and sequence-breaking them without glitches is impossible, at least to my knowledge.
Compare it to a lot of the platforming and puzzles in mainline DMC games, which integrated more with the game as a whole, allowing the player to use their moveset to creatively solve them. Like using moves with i-frames to power through hazards (like Sky Starring or Royal Guarding in DMC3's danger rooms), using flight to bypass jumping sections (like DMC1 with Air Raid or DMC4 with Pandora's Ultimate), or other examples less easily categorized. Is it perfect? No, but there's a lot more going on than a brainless, glorified QTE.
Not to gloss over some of the complete time-wasters like "Escort Kat for 3+ minutes" that the wuboot indulges in. It is paced
far worse than the original series.
And the wuboot doesn't really offer anything compelling over DMC3/4*. Everything it does "well" is a watered-down, shoddy ripoff of the original games. Sure, in a vacuum it's not a bad game...but critical judgment shouldn't work that way; if something else completely obviates a work, that should be completely admissible when speaking about it.
*Content is all mediocre ripoffs (D-grade Beowulf and Vergil ripoffs, I Can't Believe It's Not Hell Vanguard™ to total shit (color-coded enemies, Bob Barbas "boss" "fight") and there are maybe a handful of interesting mechanics in the entire game that show an ounce of creativity and aren't just bad replicas of DMC3/4 techs clumsily shoehorned in.