Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,254
You know, it's almost like we solved this problem before in gaming. It's called being able to select a difficulty level before you start a game. But no, the entire genre is forever bound to ape the Diablo cult on this issue.I agree, but many casuals find the game quite challenging already on normal.
And even experienced players can die here and there on normal difficulty. I died once in Act 3 with my Frenzy Barb I'm playing right now (a few other closed calls too). And I know how the game functions and always act careful even on softcore. In Act 4 now, btw.
Also, while playing in HC mode, the game requires that you pay FULL attention at all times already on normal.
Not... really? There's plenty of overpowered as fuck caster builds that have basically zero risk for normal and most of Nightmare so long as you keep on the lookout for decent equipment (i.e. resistances and Fast R/W and recovery) and have decent knowledge of what monsters to take care with. The fact that Blizzard added full respecs in one of the patchs really made the early game easier since there's no reason to bank point for a "finished" build and instead you can pick something strong for normal in normal and so on. Not that it's a great idea that people would be saving 20+ levels worth of skill points before just to be stronger at level 80, it was a sign of just how pathetically easy normal and nightmare was.