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Diablo 2: Resurrected remaster

Malamert

Arcane
Edgy
Joined
Oct 19, 2018
Messages
2,466
What the hell is happening in this thread
Some schizos are losing it over people not liking how some characters look in the remaster.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
What the hell is happening in this thread

What the hell is this retarded remaster

What the hell is me

Take me back, Joe, take me back to the Underrail thread
main-qimg-111d5f6f8665e5c4249c15694064572a.webp
 

Citizen

Guest
Somehow, around 10 years ago people lost the understanding of what fantasy is and why we want to see idealised, strong, beautiful heroes fighting exaggerated to the same extent, crooked, disgusting creatures of evil.

The ugly amazon woman could work as a heroic fantasy story character, but she is not the protagonist of the story I want to see in Diablo - a story of idealised heroes standing against the hordes of evil. And even if I would, these fuckers should go and make a new game focusing on the Adventures of the Ugly Amazon instead of altering a character from a classic title
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,745
39 pages and nobody has posted the D1 Rogue concept art from the manual that the Amazon was derived from?
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,268
39 pages and nobody has posted the D1 Rogue concept art from the manual that the Amazon was derived from?

It was posted already. Same as concept art which has shown Amazon as german Hilda, Amazon with animeish asian jaw line, with even stronger jawline than in remaster.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,393
Divinity: Original Sin Divinity: Original Sin 2
. This whole discussion is pathetic I'd say and we are all clowns for engaging in it. Now that I actually realize this, I'm going to withdraw from any discussion about the appearance of the amazon, there is no "winning" here and everyone is a loser.

Don't forget to grab Dildolos's hand and only then you can both disappear into the sunset.


For a storyfag you really are obsessed over whether a character's portrait
Did you read a story from a book in your entire life? A character physical portrayal had its important role in a written story.
If he's a story fag, the more he has motive to be interested in how a character is portrayed.

In D2 art pieces she also had strong lines aside from one art which gets used by coomers while ignoring several other.
Who the fuck cares how the amazon looked in artwork/concept art?
Have you seen the D2 pc drawings? That shit puts Disney cartooney style to shame.


So the fact that people who don't know about this shitshow rated amazon's face belonging to a male and you ignore that doesn't count.
You pathetic lil weasel.

39 pages and nobody has posted the D1 Rogue concept art from the manual that the Amazon was derived from?
check the title thread to know where you are
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,393
Divinity: Original Sin Divinity: Original Sin 2
39 pages and nobody has posted the D1 Rogue concept art from the manual that the Amazon was derived from?
But is we must deconstruct your bullshit, first of all, the concept art was posted.

Here it is again
upload_2021-2-23_5-33-35.png

What of it? You can clearly see it has feminine features. You can't mistake it for a man the same this

upload_2021-2-23_5-34-56.png
you can't mistake it for a man despite jawline and lack of hair.

But I've asked several people about this
upload_2021-2-22_17-54-39-png.17886
, 5 in fact, and 4 told it's a male and one said its androgynous.
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,973
Location
The Desert Wasteland
It's hard to believe this is the reality we are living in.

Can you imagine how many talented artists interview to get a paying job at Blizzard?

I'd bet whomever rendered manjaw up there beat 1,000 other artists for that job. Maybe they're a blue-haired SJW who wants to see the world burn, or maybe that artist is being tortured against their wishes by a committee of idpols, sadly the end result is the same.

I do wish we had some visibility into the company's inner workings. Just how does this kind of artwork get produced professionally, and then presented to the public with a straight face?

 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,426
You are missing the important point - D2 characters were designed without algos
I have no idea what they are doing, to be honest. I am merely pointing out what jumps at me when comparing the models between the original and the remaster. But if what you say is true, then it would make sense they are doing algorithms to save on $$$ and go with "Eh, good enough!" attitude.
 
Joined
May 31, 2018
Messages
2,867
Location
The Present
Would someone here explain what people's complaints with LoD are? I remember thinging Act 5 was pretty great, and liking nearly everything LoD brought to the table. Did the Nephalim bullshit begin with LoD? I don't remember that getting going until D3. It's been a very long time since I played.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,712
Last edited:

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,580
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Somehow, around 10 years ago people lost the understanding of what fantasy is and why we want to see idealised, strong, beautiful heroes fighting exaggerated to the same extent, crooked, disgusting creatures of evil.

The ugly amazon woman could work as a heroic fantasy story character, but she is not the protagonist of the story I want to see in Diablo - a story of idealised heroes standing against the hordes of evil. And even if I would, these fuckers should go and make a new game focusing on the Adventures of the Ugly Amazon instead of altering a character from a classic title

Maybe, but if this applies at all, it's only because Diablo degenerated with each title that was released. The first game is dark, you play a person who struggles against the forces of Hell and ultimately martyrs themself to temporarily hold back Diablo. Cost of not-really-victory: your life and soul. Awesome, but not really the classic shining hero figure.

Diablo II, you play an arguably heroic character who is able to defeat all the demon lords but ultimately wins a pyrrhic victory as the worldstone is destroyed. Cost of victory: the safety of the entire world.

Diablo III, you play the super heroic nephalim who shits on any demon or fallen angel that looks at him/her and wipes out even more legions with ease. Cost of victory: your left mouse button, probably. (FML)
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,040
"You don't like men in dresses > you are tranny" Is that what you learned in your gender studies class today, Perkel? But there is one thing you forgot - i hate niggers too. And that makes me BLACK TRANNY! So my life matters and yours not. Shut up and listen, bitch.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,268
Would someone here explain what people's complaints with LoD are? I remember thinging Act 5 was pretty great, and liking nearly everything LoD brought to the table. Did the Nephalim bullshit begin with LoD? I don't remember that getting going until D3. It's been a very long time since I played.

- rare are the best equipment in original. So you always check rares. LOD changed that and uniques and runewords are the best items which means everyone runs in the same gear
- synergies were introduced in LOD which pidgeonholes you multiple specific skills. In original you could make fire sorc and blizz sorc without any issues at the same time. In lod you have to pick one because you leave a lot of damage on table otherwise. So more builds by more skill combinations.
- new gear introduced shitload of very powerful stats that made stat system and a lot of gear less important. Why would you need mana items when you can just wear one piece of gear that makes you not only do 500% more damage but also regenerate mana quickly ? This also made a lot of other gear useless which previously at least had some use.

LOD and Original are two very different experiences. Original is better loot game as you always feel rewarded by rares and it is more flexible in how you build you character. When rare drops you always check it and you get that adrenaline rush. In LOD you play due to synergies build developers intended you to make and you only care about uniques/setitems but has more content and more actual weird builds which are fun to make + 2 new classes. So you do those ball runs to no end because again, uniques are everything in LOD so you keep killing bhall which gets boring pretty quick.

Either way D2 with proper graphics rework like here will easily be one of the best ARPGs on market even without changing much gameplay. There is a reason why game is 20 years old and there are shitload of people still playing it.

- best campaign of all ARPG where you never feel overpowered unlike something like GD or POE which due to mechanics of game by level 10 you are already in snooze mode as game becomes walk in park until you reach like very end of end game.
- best looting in any arpg. Itemization in D2 and main stat system is still better than GD POE. Even some magic items feel powerful as you can only get stat best rolls on magic items not on rares or uniques.
- Loot drops enough to be fun but not too much so it is tiring like in POE or GD. Getting uniques/set items is actual reward as they are very rare drops compared to GD or POE currently. POE had the same kind of system back in 1.0 not it shits all over uniques.
- stat system is great. You have unified armor so what your sorc waers as armor is limited by strenght, how much mana you have is limited by your mana stat points and so on.
- weapon type galore. Polearms, picks, spears, javelins, swords, crossbows, bows, maces and so on. Both GD and POE are put to shame by this old grandpa.
- best melee gameplay in arpg. Both GD and POE go into "melee is actually just spells with STR scalling". GD is better on that front but both are shit compared to D2.
- You can actually fucking see something when you play game in the end game.

And there are minuses:
- end game is poor, you mostly reroll and start new char
- stamina system is retarded
- potion system is jank now
- much less weird builds than GD POE

"You don't like men in dresses > you are tranny" Is that what you learned in your gender studies class today, Perkel? But there is one thing you forgot - i hate niggers too. And that makes me BLACK TRANNY! So my life matters and yours not. Shut up and listen, bitch.

You don't need anything to smell shitty weeb. You just have to be normal.
 

Generic-Giant-Spider

Guest
Just remember non-shield Berserk Barbarian is the true way to play Barbarian.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
- synergies were introduced in LOD which pidgeonholes you multiple specific skills. In original you could make fire sorc and blizz sorc without any issues at the same time. In lod you have to pick one because you leave a lot of damage on table otherwise. So more builds by more skill combinations.

- best campaign of all ARPG where you never feel overpowered unlike something like GD or POE which due to mechanics of game by level 10 you are already in snooze mode as game becomes walk in park until you reach like very end of end game.
Didn't synergies make more builds/skills viable? Yeah, you can't be both a fire and blizz sorc at the same time (well you can, but you lose damage), but you can actually use the skill you want. Sure, the gameplay devolves into using 2-3 skills all the time, but I've always found the gameplay in Diablo 2 just a little bit tedious and monotonous.

As for the best campaign where you don't feel overpowered, that's not true. It was true back in the 1.0 days, but now it's a complete joke, both in terms of difficulty and aesthetics/story. It's Diablo: Super Mario Bros edition. You have spooky world, desert world, jungle world, fire world, ice/mountain world. It feels more like a variety hour at an amusement park. Diablo 1 is much better in terms of that.

Apart from lack of endgame, and I realize this is a personal preference, I don't like how any of the classes play. They interpreted the classes' archetypes in the most literal way possible with no creativity or deviation. Maybe lightning amazon is the most out there concept of them all. They somehow managed to make the necro boring and very passive. Is he Jewish? What's up with the golems? A lot of the skills are also just silly, like the tornado and volcano of the Druid.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,268
Didn't synergies make more builds/skills viable? Yeah, you can't be both a fire and blizz sorc at the same time (well you can, but you lose damage), but you can actually use the skill you want. Sure, the gameplay devolves into using 2-3 skills all the time, but I've always found the gameplay in Diablo 2 just a little bit tedious and monotonous.

What is the point of using similar skill ? Usually synergies are based on similar skills which means in fact you only have 1 skill from synergy to use.

I am not mind you in cam that says orginal>lod. Imho each have its own goods and bads. I love itemization of original and lack of synergies but extra content is also huge boon to lod.
 

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