Blizztard said:the fastest selling PC game of all time
Well, here's what I'm seeing at the moment: http://i.imgur.com/RMbzz.png
Note that Jay Wilson's comment isn't there, but Jill Harrington *is* quite obviously referencing it, so he probably just deleted it.
Hellgate: London :D
Yeah, it was okay in a Obsidian kind of way.Hellgate: London was a decent game. It just needed more polish. If it had been a blizzard game it'd have sold 10 million copies.Hellgate: London :D
It's a 2nd time, when a man named Brevik (or very similar) brings terror to the world.
so the fact that "diablo" is a devil is just a coincidence? Yeah, no, i don't believe that.
Someone should post this link to them.
Someone should post this link to them.
Wow
I knew the game was bad from all the stuff I've heard over the months, but I didn't know it's such a fucking horrible abomination.
Oh well....... a newly released popamole arpg is shit. News at eleven
I found him to be pretty much spot on about everything. It wasn't baseless and nitpicking is what a reviewer should do.To be honsest lots of the criticism in this video is downright misinformed and wrong. Lots of baseless nitpicking. The reviewer does not understand why the changes were made and what are the positive implications of them - he just complains. Also, act 2 Normal difficult? o_O
It's a 2nd time, when a man named Brevik (or very similar) brings terror to the world.
The first Breivik brought hope to the despairing masses. The second Breivik took it away.
It’s a shame that they had to learn some of these painful lessons
(not dot)
I'd say kids were a more important target back in the day. Today everyone and their momma has to be able to play and win anything, whereas kids have time and persistence for their games, at least back in the 90s we did.The biggest target group of modern games are kiddies, so it's not reasonable to expect the developers to act like adults.
Just sit back and close your eyes. Go back to the 90's. Imagine what Blizzard was like then. Now open your eyes and wake up. Look at Blizzard now. Fuck them all. I'm tired of this shit industry and all its people who take criticism against the games as a personal attack.
Still, had some great ideias and was a unpolished bold move, not 10 years & unlimited money to make a weak AAA shit that doesn't even get the basics right.
By looking at what was produced back then, I'm convinced the main target for most games were either mid teens and adults, or it was unspecified. Now there's a lot of reasons to believe the most common player is a 13- years old retard with short attention span. Moreover, he's considered in the first place a receiver even for R- rated games, unlike an old casual. And yet, the drastically lowered level of required skill and dedication is primarily a side- effects of actual publishing business, not caused by the audience itself.I'd say kids were a more important target back in the day. Today everyone and their momma has to be able to play and win anything, whereas kids have time and persistence for their games, at least back in the 90s we did.The biggest target group of modern games are kiddies, so it's not reasonable to expect the developers to act like adults.