What rpg elements are you talking about in both cases ?
There's a Sacred 3?
Diablo's soundtrack overall is unsurpassed to this day, IMO. Electric guitars and industrial ambient sounds create a dark and gothic atmosphere like no other. Sends chills down my spine every time.
What rpg elements are you talking about in both cases ?
There's a Sacred 3?
Cinematic trailer was great, pretty disturbing vibe. Although there is something Diabloish lacking in a minor way, perhaps it does need overt Christian imagery as one poster in this thread suggested.
Diablo's soundtrack overall is unsurpassed to this day, IMO. Electric guitars and industrial ambient sounds create a dark and gothic atmosphere like no other. Sends chills down my spine every time.
Of course, the industry chose to just keep Diablo's hack-slash elements and drop its music, with everything eventually sliding towards full orchestra. You gotta have orchestral soundtrack for your fantasy titles, because of reasons.
Cinematic trailer was great, pretty disturbing vibe. Although there is something Diabloish lacking in a minor way, perhaps it does need overt Christian imagery as one poster in this thread suggested.
Have we watched the same trailer? The opening 30 seconds SCREAM Christian imagery...
That's true for Diablo, tho.I'm not making some sort of cultural point here about needing more ChristianityTM in games
Why is it so important for her to have big tits?
Even then, a woman doesn't need big tits to be sexy
Never forget the sheer incline that was Diablo 1's Hell theme.
Seems like they're already feeling some backlash too. "We just started the process of learning how to make a better Diablo game." They're asking for feedback from the community.
Succubus should be the embodiment of male desires. So big tits, red/blond hair and very sexy body is expected.
Yeah. "We've had people telling us how to fix our games for 12 years, but we just ignored them," or even just, "We have no fucking clue how to make an ARPG, even though we popularized the genre. Trust us to make it good, but also tell us how to do that." Sounds like a recipe for disaster.
Precisely. A succubus that doesn't look the part would fail rather spectacularly at temptation - and temptation is her sole raison d'etre.
I'd think a succubus would look as subjectively seductive to those who see her as possible. Big tits might impress some men, but others might find them tacky and wouldn't be beguiled. There's a tendency to falsely assume every man has the same taste in women.Succubus should be the embodiment of male desires. So big tits, red/blond hair and very sexy body is expected.
Precisely. A succubus that doesn't look the part would fail rather spectacularly at temptation - and temptation is her sole raison d'etre.
Blizzard North's diablo was turn based. People seem to forget that many of the ideas that made Diablo the success it was were suggestions from Blizzard, not Condor.Was Blizzard North who popularized ARPG. Irvine Blizzard has only experience with wow. A completely different game.
Are sorc fireballs damage scaling with the size and sharpness of her axe like on d3?
Yeah. "We've had people telling us how to fix our games for 12 years, but we just ignored them," or even just, "We have no fucking clue how to make an ARPG, even though we popularized the genre. Trust us to make it good, but also tell us how to do that." Sounds like a recipe for disaster.
Was Blizzard North who popularized ARPG. Irvine Blizzard has only experience with wow. A completely different game.
Precisely. A succubus that doesn't look the part would fail rather spectacularly at temptation - and temptation is her sole raison d'etre.
If the average woman is 6/10, the average succubus should be at least 9.5/10 in your game...
I'd think a succubus would look as subjectively seductive to those who see her as possible. Big tits might impress some men, but others might find them tacky and wouldn't be beguiled.