Except that I didn't write it to make fun of "leet Grunker", I keep in my mind what began the discussion: you cannot "melee" in PoE.As condescending as ever. But I guess "u must know your DraQs"?What a lulzy strawman. That point wasn't about the viablity of melee at all, it was a discussion about "homemade" vs. netripped builds. But I guess since you lacked a response to my point you instead chose to ignore it, hoping no one noticed.
Writing this post:
Talking about viability and funs of melee, Grunker tells about his Spectral Shield Throw build. This is basically ideal post about PoE.
And crying about "condescension". For reaaaaaaaaaaalzzzzz brooooooo
You can call it "melee", you can make builds which can kill things with statstics, but it would not ever feel like melee, because the basics of a "melee" is simply lost in that game completely, even ever more so than in Diablo 2, where it was already bad with screen clearing meta and characters like Javazons. In PoE, everyone is a Javazon. (or you die.)
I mean surely you know that spectral shield is a fucking meme partially due to this.
And yes, melee IS harder than ranged. And mapping is easier with cookie cutter whatever day of the week builds that do not rely as much on statsticks. Which is an unfair disparity, they made a "melee patch" ffs.
if you don't like this, doesn't matter if you are good at the game or not, because you just won't ever like the gameplay.From the melee builds I did see that worked it was this one skill that made you attack like fifteen feet away from monsters or it was a whole bunch of aura stacking/screen clearing nonsense.
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