The Revolution needs you.
It won't happen, because the rest not on their level.
This is no way to pick up girls, my man.
And you, good sir, will be mighty surprized because that will be 3 metres of something far stranger than a communist.This needs to be printed out and put on the tombstone of the slowly dying RPG genre.
The good news is that once Kasparov dies, we'll take his DNA with gigantic syringes and create an army of 3 meter tall communist superdevelopers.
This is no way to pick up girls, my man.
Didn´t meet with Thomas, but it appears word gets around:
This is no way to pick up girls, my man.
I don't recommend picking up girls at codex unless you really love surprises. I'm just trying to save the poor codexers who are suffering from too much love in this thread.
Seriously though, it's always interesting to see how well indie creators recognize their weaknesses and how honest & open they are about that. Dismissing such questions with a joke is your thing, I guess.
Also the survival aspects are severely lacking. I heard the city just does not have enough trees to chop down so you can make your hut and your furnace.This is no way to pick up girls, my man.
I don't recommend picking up girls at codex unless you really love surprises. I'm just trying to save the poor codexers who are suffering from too much love in this thread.
Seriously though, it's always interesting to see how well indie creators recognize their weaknesses and how honest & open they are about that. Dismissing such questions with a joke is your thing, I guess.
It probably can't compete with popular multiplayer-shooters in terms of multiplayer. Pretty big oversight if you ask me.
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Also the survival aspects are severely lacking. I heard the city just does not have enough trees to chop down so you can make your hut and your furnace.This is no way to pick up girls, my man.
I don't recommend picking up girls at codex unless you really love surprises. I'm just trying to save the poor codexers who are suffering from too much love in this thread.
Seriously though, it's always interesting to see how well indie creators recognize their weaknesses and how honest & open they are about that. Dismissing such questions with a joke is your thing, I guess.
It probably can't compete with popular multiplayer-shooters in terms of multiplayer. Pretty big oversight if you ask me.
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This is no way to pick up girls, my man.
Seriously though, it's always interesting to see how well indie creators recognize their weaknesses and how honest & open they are about that. Dismissing such questions with a joke is your thing, I guess.
Is the protagonist a virgin? This is important for my immersion
Kasparov more importantly, can the protag catch venerial diseases and do they impact your state of mind? i've been waiting to role play a narcissistic late-stage syphilis infected alcoholic with high physical strength, neuroticism and poor impulse control.
The way all the voices combine is to make a very complex stat system. That combined with the plethora of dialogue and action options given to you can mean radially different games each time you play. At least it seems so. From what the developer I talked to said, as the games go on the options and outcomes become more extreme. For example, the Electrochemist suggests you try alcohol for more charisma. If you do, later they’ll push to have more, then more later, and more, until you in a state of perpetually drunk and only left with terrible options when prompted.
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PAX East 2018 had a strong Strategy and Isometric RPG showing this year! With Divinity Original Sin II bringing the console version, Pillars of Eternity II, and Banner Saga 3 it was a treat for fans of the genre. Amongst all of these established heavy hitters, there was a Disco Ball shaped gem that stood out from everything I saw on the show floor, Disco Elysium by Zaum Studios. “Disco Elysium A Detective RPG” orginally caught my interest with its trailer. Showcasing a dirty painterly art style, a groovy mash up of steampunk, grungy 70’s cop stories, and Noir, and mystery. It looked fascinating, it looked different, not only in visuals but in the way it played as well. I booked an appointment to play immediately.
PAX is a busy, bustling place. Things constantly on the move, meaning time with games is somewhat limited. With Disco Elysium something groovy happened, I forgot about the con, it disappeared it was me and the game. I was told to play for about twenty minutes and then they would be happy to answer any questions I may have. I played for over forty minutes.
After experiencing darkness and a hilariously and cleverly written introduction where you argue with your brain, the main character wakes up, not knowing who he is, where he is or why he is there. He doesn’t even particularly know where all of his clothes are. Right on, already a mystery to solve! Through clues, I discover most of my clothes, that one shoe is missing seemingly out the broken window, and fail a check to figure out how to get my necktie off the ceiling fan. While walking around various things will trigger different parts of the brain, clueing you into what’s happening. This also sometimes triggers amusing conversations with that part of the brain. Your brain will also harshly criticize your behavior as you go around trying to not only piece together who you are, but also the mystery behind the dead body hanging in the tree behind the hotel you are housed in.
Overall my experience is hard to put into words, but it was entrancing. I was engrossed in the world presented to me. The art style, inspired by oil paintings, pulls all the various elements together into a world where of course bell-bottomed pants and steam driven carriages exist together! The writing is well written and extremely clever, more than once causing me to laugh with its subtle Dr. Who and Pink Floyd references. The voice acting drives the writing even further, and I could easily see having a fun time being a voice actor on this project. The focus on investigating the environment, social encounters, and gathering information and away from combat (though there is still some combat, it just isn’t a focus gameplay element) is a fresh take on the genre that I personally look forward to experiencing in full. The fact that Disco Elysium caused me to forget I was at PAX East 2018 for close to an hour is the reason I granted it a Writer’s Choice Award and a nomination for Best Indie Game of the show! That and the fact that “Bell-Bottomed Pants” is a character attribute. Keep an eye out for Disco Elysium, it’s far out, man.
Imagine, if you will, that renowned gonzo journalist Hunter S. Thompson made a video game about an alcoholic cop trying to solve a murder - that, my friends, is Disco Elysium
I know. Civilized folks outside the codex might even call it fancy french names like "faux pas", whatever that means. Self-critique is always hard and you've also got a product to market on top of that, maybe even contractual obligations binding your tongue. But you guys seem pretty exceptional so I gave it a shot. No indirect artillery fire either; as direct as possible.I find your question odd and difficult to address for multiple reasons.
As long as it does not burn out people's GPUs like recently released Battletech seems to do (according to some complaints) they should be OK in less artistic parts of game making.I know. Civilized folks outside the codex might even call it fancy french names like "faux pas", whatever that means. Self-critique is always hard and you've also got a product to market on top of that, maybe even contractual obligations binding your tongue. But you guys seem pretty exceptional so I gave it a shot. No indirect artillery fire either; as direct as possible.I find your question odd and difficult to address for multiple reasons.
Thanks for taking the time to answer. The fact that you're mostly an artist shop gives some insight into what the weaker points of ZA/UM software might end up being. Don't worry about writing post mortems yet - I'm sure some codexers and other grumpy gamers will tell you in colorful words why everything is shit. If you're lucky, there might even be reasonable critique somewhere in that!