DraQ
Arcane
They do if they aren't few and far in between.In any game you will find a couple of fucked up textures. However such mistakes don't say anything about the overall visual quality of the game.
Dishonored's visual's have four major problems:
- Lighting engine is shitty. UE1 was a masterpiece of its time, UE3 is not.
- Different levels of specular and different bumpmaps aren't used nearly adequately to differentiate between different types of surface
- Most textures are blurry and low res.
- In attempt at pursuing "painterly" stye most textures look smoothed over and lack fine grained detail, which exacerbates two latter problems.
There is also the problem that Dishonored is an FPP stealth game, at least in part. This means that you'll often have your face stuck into some nearby surface rather than admiring distant vistas.
Yeah, I absolutely crave for attention. Obviously.I think you are either (1|) trolling for attention
This too. Including myself.(2) making a futile attempt to piss off people who enjoyed Dishonored.