Jarmaro
Liturgist
It's not even the worst, somebody may like the game I dislike.Somebody might play the game in a manner I dislike.
It's not even the worst, somebody may like the game I dislike.Somebody might play the game in a manner I dislike.
Speaking only of the 1st act - Fort Joy, I would say the atmosphere is non-existent. The idea of an oppressive, inquisitorial regime which turns people into mindless zombies to "cure" them of magic, the grey moral area that they might not actually be wrong since transdimensional demons are attracted to said magic is quite interesting in theory. In practice, there is no feeling of oppression, the void creatures are pretty much a joke, which is not helped by the fact they are literally overgrown bugs, there is never anything that would make you feel you are in a prison - you can openly carry weapons, there are people selling magic books and you have a constant feeling that in the event of an uprising the magisters would be wiped out fast. Add to that the "secret" arena which is literally a trap door in the middle of the fort where you get crownedAnyway, another thing about the content I forgot to ask about: atmosphere, world design, area design.Neoteh One, the fact that the optimal way (and on non-nerfed tactician, might be the only sane way) to solve the area is literal genocide and that the only ones who are actually expressing anything realistic emotion-wise in regards to being trapped for life by a brutal inquisitorial force are the animals, I would say atmosphere is shit.
You forgot helping the turtle to have sex with the rat .you have to explain death to a crying dog, then 5 minutes later you have to save burning pigs that are running around screaming.
I don't think following the red fart line counts as good quest design so any game can really beat the witcha 3: wild quest compass in this department.So Witcher 3 still gold standard when it comes to writing, quests and characters? Also why not... C&C.
The writing of the Red Baron quest is excellent, the gameplay however...Fuck no, the world design in the Witcher 3 is beautiful and with an amazing attention to detail...
In regards to quests, Witcher 3 has some of the best quests in any rpg, bloody baron, the blood and wine dlc main quest line.
Original sin 2 quests are just the same shit larian half assed in the first game.
So the verdict is the game is a mess of bad design where Larian trying to fix what didn't need to be fixed made the good parts worse and the bad parts like the shit writing continue there but just more verbose and with Belgian quality voice acting on top? I still can refund this game, is there a reason not to?Last Island. Level 17. Each fight takes 10+ minutes. Stupid puzzles. The game is a mess. I'm close to burn out but I want to finish it because I assume I'm close to the end.
Has anyone finished it?
I didn't encounter the troll, but I managed to beat some group of magisters 3 levels higher than me and found some nice chest 2 levels higher than me.Anyone else beaten the Troll on the bridge west of Driftwood? Bastard was tough, but I managed to defeat him at level 10 and it gave me something like 40k exp or so. He also dropped some phat loot, including a ring with 279 magic armor. Rocking 471 magic armor with my avatar despite having underlevelled equipment(barring chest).
Yep. Poison and fire were deadly in D:OS, but both suck really hard in D:OS 2, which is why I also had to reskill my pyrokinetic wizard. Fire just doesn't do much damage and by setting everything aflame you just cuck yourself by burning up oil or removing chill as well as frozen statuses from enemies, which are all great for slowing them down.The second problem I have with this game is that it doesn't seem all that interesting compared to DOS1. The elemental effects don't seem all that powerful (burn, poison...), most of the time I find myself just walking through fire ground without a care, the AI too.
I didn't encounter the troll, but I managed to beat some group of magisters 3 levels higher than me and found some nice chest 2 levels higher than me.Anyone else beaten the Troll on the bridge west of Driftwood? Bastard was tough, but I managed to defeat him at level 10 and it gave me something like 40k exp or so. He also dropped some phat loot, including a ring with 279 magic armor. Rocking 471 magic armor with my avatar despite having underlevelled equipment(barring chest).
They nerfed this too? Half the amusement I had on the previous game was just filling the screen with area of effect spells just for the kicks. Guess Larian catch the NO FUN cold, a pity.Yep. Poison and fire were deadly in D:OS, but both suck really hard in D:OS 2, which is why I also had to reskill my pyrokinetic wizard. Fire just doesn't do much damage and by setting everything aflame you just cuck yourself by burning up oil, which is great for slowing down enemies.The second problem I have with this game is that it doesn't seem all that interesting compared to DOS1. The elemental effects don't seem all that powerful (burn, poison...), most of the time I find myself just walking through fire ground without a care, the AI too.
As good as The Witcher 3's writing is, you're interacting with each quest the same way. The extent of the investigation phase is following highlighted tracks. The preparation phase is all but negated by instant potions/oils, so finding the identity of a monster before engaging isn't the high priority it should be. That just leaves combat. Here's some options to escape Fort Joy, one of the first main quests in DOS2:In regards to quests, Witcher 3 has some of the best quests in any rpg, bloody baron, the blood and wine dlc main quest line.
Necrofire does good damage though.Yep. Poison and fire were deadly in D:OS, but both suck really hard in D:OS 2, which is why I also had to reskill my pyrokinetic wizard. Fire just doesn't do much damage and by setting everything aflame you just cuck yourself by burning up oil or removing chill as well as frozen statuses from enemies, which are all great for slowing them down.The second problem I have with this game is that it doesn't seem all that interesting compared to DOS1. The elemental effects don't seem all that powerful (burn, poison...), most of the time I find myself just walking through fire ground without a care, the AI too.
With each passing day this sounds more and more like Dragon Age II with a lot more time: streamlined character system, controversial combat system changes, somewhat different art style, edgy polarizing companions (but without a universally-liked bro like Varric), enemies popping up out of nowhere encounter design, everyone-is-bisexual romances.
Right down to people who prefer this one over the first.![]()
So the verdict is the game is a mess of bad design where Larian trying to fix what didn't need to be fixed made the good parts worse and the bad parts like the shit writing continue there but just more verbose and with Belgian quality voice acting on top? I still can refund this game, is there a reason not to?Last Island. Level 17. Each fight takes 10+ minutes. Stupid puzzles. The game is a mess. I'm close to burn out but I want to finish it because I assume I'm close to the end.
Has anyone finished it?
Yeah, Fort Joy kinda feels like a summer camp more than anything. I also found weird how no one comments on the fact your ship crashed and you just kinda walk into the place. There are kids around doing their shit, etc.
I understand it's less Auschwitz and more.... uuh, Hospital with an hidden side? But jeez.