KateMicucci
Arcane
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- Sep 2, 2017
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I thought Swen hated dwarfs.
MEET EITHNE, THE COMMUNITY-INSPIRED GOG HERO IN DIVINITY: ORIGINAL SIN 2
GOG hero details revealed • D:OS 2 releasing September 14
The complete release of Divinity: Original Sin 2 is drawing very near, releasing September 14 on GOG.com
There are many reasons to anticipate the release, including the opportunity to encounter one character in particular – designed, inspired by, and chosen with the GOG.com community – a fully voiced NPC with a unique backstory, and her own share of secrets...
A hero's journey
For backing the D:OS 2 Kickstarter campaign, we were given the chance to work with Larian Studios on a unique in-game NPC: the GOG hero. And because the more is the merrier, the entire GOG.com community would get to be a part of the process from the start.
Beginning with a forum-wide brainstorm and a series of art and writing contests, the GOG community would draw, doodle, pitch, and design countless ideas for Larian Studios to take to the drawing board.
Months later, three designs would be revealed by the studio and the finalists put to the community's vote.
In the end, it was Eithne – an undead librarian, merchant of rare and arcane knowledge – who emerged the clear winner with 59% of all votes. She became the official GOG hero made possible by the community!
Meet the hero
Divinity: Original Sin 2 is releasing soon, and it's a thrill to finally meet Eithne!
Check out the teaser trailer for a taste of the character and voice acting in action. Plus, we got to briefly talk with Charlene Putney, the writer behind Eithne – you can read more of it below!
But the best way to meet Eithne is in-game during your adventures (regardless of platform). We can't wait to see her ourselves and want to give big thanks to Larian Studios for the opportunity, and to our entire community for being a part the creative process!
Here are some extra tidbits of info from Charlene "Char" Putney, the writer for Eithne:
1. Without venturing into spoiler territory, can you tell us how soon or late in the game we'll first encounter Eithne?
Eithne wanders in an area quite a ways past where the current Early Access stops. Without spoiling anything, I can tell you that she lurks in a ruined building in a forested area of Reaper's Coast.
2. What can we expect from Eithne in terms of stock?
Well, as voted for by the good people of GOG, Eithne is an Undead Librarian, so you can expect her initial stock to reflect that character! I have other things I'd like to say about this... but I'll keep my mouth shut for now!
3. You are the one who brought Eithne to life: tell us a bit about the creation process. What is your favourite thing about her?
The thing I like most about her is something I can't say, as it would definitely be a spoiler! But what I can say is that I like the story of where she comes from and how she came to be who she is now.
Dat rib cage.Undead with boobs.
Let me rattle those puppiesDat rib cage.Undead with boobs.
Sound great and the music is fantastic. My RPG boner is ready for some more Larian goodness.![]()
Only if it is shitty, but judging from what I heard in the video that won't be the case.Full VO sounds like decline.
I prefer partial voice acting, where key characters and npc's are voiced, but everyone else is silent. It lends more highlight to the important characters and makes them feel more fleshed out, but when you voice the entire game, that's all lost.
There were cannon in Divinity 2.As far as I recall I haven't seen any sort of gun in any of their games
There were cannon in Divinity 2.
What a stupid thread. Seriously complaining that Larian didn't write backstory and quests for custom character? That's the whole point of playing a custom.Also there seems to be story related problems with custom characters and to me it looks like Larian got carried away with their "original" characters and player created one's got kind of left behind .
Gentlemen , the only person worth talking to in Larian games is yourself and they are stripping us off that . Besides , don't you think that it limits roleplay value of the game and makes party managment more of hassle , since shitters you take in your party will constantly annoy you and whine about every single detail that doesn't suit them , contrary to that you could've built a whole party and regulated their relations and views how you wanted , but it's not happening in this game .
So thinking about my first character. I was considering a Water/Earth/Summoner Mage in more of a supportive position, while also going for Polymorph. Of course, little things like Pet Pal and maybe spirit talking. I am divided about the race, however. Which would fit the previous more? I do discard Lizards and Humans for now, and assumedly Undead as well, despite how hilarious it could be.