Lios
Cipher
- Joined
- Jun 17, 2014
- Messages
- 437
Greek beaches and D:OS2
Greek beaches and D:OS2
Div:OS is a mediocre+ game with story and writing so shitty I don't give a rat's ass about neither (and think it's hilarious that a self-proclaimed writing geek cares in anyway about this material)
how many of you did finish the first one?
Yes, except this time it's going to be worse because before you can even touch their HP you have to drain their Physical Armor/Magic Armor bars, while afflicting them with status effects is deadlier than in the previous game.Is combat going to be a case of waiting forever for enemy turns to finish? I don't care about their animations - and watching an idiot wave their hands for multiple seconds to do *part* of a turn is just not on.
Part of the reason I like turn based games is because, paradoxically, they can be faster than real time ones. D:OS fucking ate shit in that regard.
Yeah armor just adds to your Physical Armor and/or Magical Armor bar. Status effects only go through if the bar that corresponds to the saving throw (PhysBar/MagBar) is depleted.Don't the different armors work like just another HP bar on top? I haven't played beta so I wouldn't know, but by what I've glimpsed that's what it seems like. Or you can't afflict them with magic/physical based attacks at all, so even status effects don't go through before the corresponding armor is down?
Div:OS is a mediocre+ game with story and writing so shitty I don't give a rat's ass about neither (and think it's hilarious that a self-proclaimed writing geek cares in anyway about this material) I'm just here for the supadupacool gameplay and my biggest hope for Div:OS 2 is more of the openness of Cyseal and less of the shitty slog of the late game.
Glass Cannon is good, especially if you abuse extra AP abilities on top of it, but you have to watch your positioning. You need to attack from flanks, use stealth, high ground, walls, or just kill everything nearby before your turn ends. It's very powerful but slightly harder to use.Doesn't armor, magic or otherwise, protect against status effects? That's how it was in the early days of EA, did it change? It was also the reason why Glass Cannon was basically shit as there never was a chance to actually use those extra APs because you were always paralyzed, stunned etc.Yes, except this time it's going to be worse because before you can even touch their HP you have to drain their Physical Armor/Magic Armor bars, while afflicting them with status effects is easier than in the previous game.
Whether or not I care about writing, or any specific writing, doesn't have anything to do with my unwillingness to be spoiled
Oh, please, you won't recognize good writing or a good game anywhere
Has there been any news on whether or not controller support will be included at launch? I want to know if I'll be able to jump right into the coop multiplayer.
<< Controller support. >>
<< Controller support. >>
Triggered yet?
I would still love the game if there was no story and just a series of battles, puzzle dungeons and cities to plunder.
Only a nerd would play a video game for the story.
edit: or a woman
Only a nerd would play a video game for the story.
What are you talking about? There are no good writing or good stories in videogames period.Not having either good writing or a good story automatically disqualifies it from being anywhere near or close to the top crpgs made even in recent times.
How would I know if it's good or not if I haven't spoiled myself? I know it won't be good, but that's besides the point. Also, I didn't want the visual spoilers for the battles, even the maps themselves, I want to be surprised by what I'm going to fight/explore, not have them show me what they have up their sleeves in the fucking trailer. You know games aren't only about writing, right?ehm, yes, yes it quite obviously does. If you don't care about the story, you don't care about getting it spoiled since... you don't care about it.
What are you talking about? There are no good writing or good stories in videogames period.Not having either good writing or a good story automatically disqualifies it from being anywhere near or close to the top crpgs made even in recent times.
Now tell me, how can not having either good writing or a good story disqualifiy a game from being anywhere near or close to the top crpgs made when those crpg automatically don't have good writing or a good story by being videogames?
You didn't really though this through, haven't you?
How would I know if it's good or notehm, yes, yes it quite obviously does. If you don't care about the story, you don't care about getting it spoiled since... you don't care about it.
What are you talking about? There are no good writing or good stories in videogames period.
Lacrymas said:I want to be surprised by what I'm going to fight/explore, not have them show me what they have up their sleeves in the fucking trailer. You know games aren't only about writing, right?
If you didn't want to see the game, then you shouldn't have watched the trailerHow would I know if it's good or not if I haven't spoiled myself? I know it won't be good, but that's besides the point. Also, I didn't want the visual spoilers for the battles, even the maps themselves, I want to be surprised by what I'm going to fight/explore, not have them show me what they have up their sleeves in the fucking trailer. You know games aren't only about writing, right?ehm, yes, yes it quite obviously does. If you don't care about the story, you don't care about getting it spoiled since... you don't care about it.