- Joined
- Oct 21, 2002
- Messages
- 17,068
day and night cycles not only adds to the immersion of a game, it also adds more life to NPCs, and creates fun options for gameplay.
don't tell me this doesn't do anything for you:
walking in athkatla at night, hearing the night sounds, your companions yawning and asking for sleep,
riding the plains of hyrule as dawn breaks and monsters are destroyed,
approaching a campfire at night in the mojave wasteland, wondering if there are any thugs around,
rushing to your home at night as creepers start hissing around you,
meeting with shady dealers who will only come out at night,
see the lights go on and fireflies come out, towns and cities shining in the distance,
being able to sneak in somewhere as the day shift guards are leaving.
seriously. in an open world game, there are few things as interesting as a day/night dynamic.
being an open world game is the only thing this game has going for it besides the combat.
don't tell me this doesn't do anything for you:
walking in athkatla at night, hearing the night sounds, your companions yawning and asking for sleep,
riding the plains of hyrule as dawn breaks and monsters are destroyed,
approaching a campfire at night in the mojave wasteland, wondering if there are any thugs around,
rushing to your home at night as creepers start hissing around you,
meeting with shady dealers who will only come out at night,
see the lights go on and fireflies come out, towns and cities shining in the distance,
being able to sneak in somewhere as the day shift guards are leaving.
seriously. in an open world game, there are few things as interesting as a day/night dynamic.
being an open world game is the only thing this game has going for it besides the combat.