Yeah, related to what Crooked Bee said, this whole thing kind of rubs me the wrong way...
Plowing money into full VO? Console version? What are they doing? Presumedly Swen now has enough of a cash cushion to make some small mistakes, but it all seems unneccessary. All this stuff is tangential to the reasons for their success, and in some cases completely counter (they succeeded because they serviced their niche, there is no turn-based RPG niche on consoles, that shit is going to crash and burn).
I'm sure I'll still enjoy their future games, but it seems like they're shifting away from what I considered cool about them and the new kickstarted RPGs in general (less of an emphasis on VO so you can have more content, et cetera).
Maybe the VO is just part and parcel of making a console version, that market really can't stand reading for more obvious technical reasons like TV size.