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Game News Divinity: Original Sin Pushed Back to February 28, Swen Vincke Explains the Risks

Jaesun

Fabulous Ex-Moderator
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Joined
May 14, 2004
Messages
37,377
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Happy to see them delay this. This is one hell of an ambitious project. Take the time, and release the game you are proud of. This is one of my most wanted games I am looking forward to. <3
 
Joined
Sep 18, 2013
Messages
1,258
7.62 is the very definition of a twitchy fest.

:hmmm:

Let me guess, you don't know how to adjust settings?

Let me guess, you like fiddling with settings more than actually playing the game?

7.62 is game without character. Developers didn't have a vision. They implemented a fuckton of metrics into a real-time game and dumped it all on the player to make a game out of it all. You might enjoy it if you are obsessive-compulsive but for anyone who appreciates a clear vision, direction and integrity in a game's design, it's an inelegant boring mess. I particularly find it stupefying how some people compare it to JA2 which has very defined and clear limits set on the game systems encompassing all of the said virtues with elegance, very unlike 7.62.
 

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