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Do any of you video game snobs cave to the temptations of cheat engine, console commands, etc.?

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,779
Location
(╯°□°)╯︵ ┻━┻
Agreed to all the speed-cheating. I don't do it that often (it's not really needed in most games I play). But it's of little harm and can be a significant improvement.

Regarding the OPs example: it's one thing to get unlimited jetpack for speed. It's another to use it for cheesing the combat.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,055
I use console commands occasionally to experiment... or to send waves of unwashed heathens to raid my colonists in Rimworld like some kind of vengeful god.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,184
Location
Searching for my kidnapped sister
One thing of constant note is that you use additional features in cheatengine and console command at your own peril. A most simple thing can break your game~

Say, run speed. in F3 and FNV, some scripts happen when you run by/into. Now if you run too fast (cheat, console command, or use turbo/implant) it could lead to the triggered event happen BEHIND you as you run past~
 

Crichton

Prophet
Joined
Jul 7, 2004
Messages
1,221
I can't imagine playing any game is fun without rules; so cheating past difficult fights and the like probably drains the mirth pretty quickly. However hacking the game to change the rules is different. Hex-editing stats rather than rolling as previously mentioned fits the bill; I've also cheated money in Owlcat games to buy full-level mercs, so I can play with a full party right from the start without using the self-insert faggot brigade.
 
Unwanted

SunKing

He/Him
Patron
Dumbfuck
Joined
Nov 23, 2022
Messages
129
Location
Mars
Codex Year of the Donut
Gosh I don't need a cheatengine. I use easy or even better story mode to beat rpgs!
 

1451

Seeker
In My Safe Space
Joined
Jan 1, 2011
Messages
1,383
If a game is forcing me to use cheats or guides to play it then it's not worth playing.
I've used console commands on a boss of vtmb because there was some kind of bug at the time.
Also console commands for portal 2 coop because otherwise it would not let me play.
Both games were removed from an inventory.
 

EldarEldrad

Savant
Joined
Sep 13, 2017
Messages
256
Location
Russia
The only thing I loved about Pillars of Eternity is its fast action mode. The guy who created it should be lead game designer instead of that Sawyer retard
 

blessedCoffee

c3RyYWl0amFja2V0cyBmb3IgaW50ZXJuZXQgdXNlcnM=
Patron
Joined
Jan 22, 2019
Messages
352
Location
Here
Strap Yourselves In
One thing of constant note is that you use additional features in cheatengine and console command at your own peril. A most simple thing can break your game~

Say, run speed. in F3 and FNV, some scripts happen when you run by/into. Now if you run too fast (cheat, console command, or use turbo/implant) it could lead to the triggered event happen BEHIND you as you run past~
Interesting.

I know of another way to travel faster in these games. You can do the speedcripple exploit (that dude explains how to do it):



Months ago I've watched a speedrunner doing this, to beat the game quicker.
 

TripJack

Hedonist
Joined
Aug 9, 2008
Messages
5,168
the longest and most enjoyable morrowind game i ever had was the one where i consoled my speed
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
I had to use cheats on my first playthru of Baldur's Gate, Sarevok kept destroying me. Probably because I rushed the main quest and came unprepared and not knowing game mechanics well. That's what I experienced with Mass Effect too (tho I didn't have to cheat), I just wanted the game to end and see how the story ends. Maybe it's a BioWare thing.
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,506
Pathfinder: Wrath
I used to do that long ago.
In Fallout 1 and 2 I used to set all stats to 10, and justified it to myself that as the character is supposed to be chosen one, he'd better fit the bill.
Now that I'm old and lazy I just play games as they are supposed to be and enjoy the character's and my own limitations.
But with modern trend of tailoring difficulty for underaged kids or retards, this usually allows me to play the harder settings without many issues.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,110
Location
UK
I speedhack a lot of games these days, even action ones with tight timings like dark souls.
 

somerandomdude

Learned
Joined
May 26, 2022
Messages
744
I use cheat engine speed hack in a lot of games.

As far as console commands go, I've primarily used those to fix buggy/broken quests in games, or to get unstuck.
 

cpmartins

Cipher
Joined
Jan 9, 2007
Messages
611
Location
Brasil
Only in every single RPG with weight-based inventory management. I truly hate that shit. I can put up with anything except that.
Oh, and speedhack is pretty much a requirement for every turn-based game out there. I guess there's a huge fucking nigger in every one of those RPG companies threatening to rape the devs if they even HINT at putting a slider for fast animations, and those who do will always half-ass it. Guess those retardedly repetitive animations are soooo important to the ambiance. Fuck every one of them.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,006
Location
Small but great planet of Potatohole
Literally nothing wrong with using cheat engine for speedhack in offline games. Way too many games are just fucking slow or purposely waste time to pad the game.
I use it in many, many games and it smoothens the experience a lot, especially when slow movement speed and backtracking are involved (hi there Underrail)
No longer Underrail responds "hi" in this case but it did, for a very long time, most of its existence in fact. Slow walking movement that is. I never understood the accusation of backtracking in this game. It isn't worse then in many other games, including some classics praised on this site. Games that aren't accused of it.
I have a theory about it. This is actually a problem of rubbish graphics of Unhderrail, not backtracking. Time simply "goes faster", subjectively, when you have nice views to look at instead of poorly drawn, empty, samey caves half most of the time.

In general i agree, using cheats to make game go faster when it doesn't change the gameplay in any other way is a good use of cheats. Wizardry 8 was only playable because of Wizfast for example. Having said that, i don't remember using cheats for the last several years.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Literally nothing wrong with using cheat engine for speedhack in offline games. Way too many games are just fucking slow or purposely waste time to pad the game.
hacking online games is for the true based gods


Only cucked losers cheat online.

Literally nothing wrong with using cheat engine for speedhack in offline games. Way too many games are just fucking slow or purposely waste time to pad the game.
I use it in many, many games and it smoothens the experience a lot, especially when slow movement speed and backtracking are involved (hi there Underrail)
No longer Underrail responds "hi" in this case but it did, for a very long time, most of its existence in fact. Slow walking movement that is. I never understood the accusation of backtracking in this game. It isn't worse then in many other games, including some classics praised on this site. Games that aren't accused of it.
I have a theory about it. This is actually a problem of rubbish graphics of Unhderrail, not backtracking. Time simply "goes faster", subjectively, when you have nice views to look at instead of poorly drawn, empty, samey caves half most of the time.

In general i agree, using cheats to make game go faster when it doesn't change the gameplay in any other way is a good use of cheats. Wizardry 8 was only playable because of Wizfast for example. Having said that, i don't remember using cheats for the last several years.
I love the way Underrail looks. I wish the animations were a little smoother and some of the environmental lightning is a little buggy but otherwise? I like it, especially the expansion:
UnderRail-Expedition-PC-Game-Free-Download.jpg

:love:
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Literally nothing wrong with using cheat engine for speedhack in offline games. Way too many games are just fucking slow or purposely waste time to pad the game.
hacking online games is for the true based gods


Only cucked losers cheat online.

Literally nothing wrong with using cheat engine for speedhack in offline games. Way too many games are just fucking slow or purposely waste time to pad the game.
I use it in many, many games and it smoothens the experience a lot, especially when slow movement speed and backtracking are involved (hi there Underrail)
No longer Underrail responds "hi" in this case but it did, for a very long time, most of its existence in fact. Slow walking movement that is. I never understood the accusation of backtracking in this game. It isn't worse then in many other games, including some classics praised on this site. Games that aren't accused of it.
I have a theory about it. This is actually a problem of rubbish graphics of Unhderrail, not backtracking. Time simply "goes faster", subjectively, when you have nice views to look at instead of poorly drawn, empty, samey caves half most of the time.

In general i agree, using cheats to make game go faster when it doesn't change the gameplay in any other way is a good use of cheats. Wizardry 8 was only playable because of Wizfast for example. Having said that, i don't remember using cheats for the last several years.
I love the way Underrail looks. I wish the animations were a little smoother and some of the environmental lightning is a little buggy but otherwise? I like it, especially the expansion:
6FC36325C0FF68342DAA0555B1EBE1177690BF3A

Nothing wrong with liking the aesthetics of your home.
 

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