Vic
Savant
Discuss why or why not.
let's settle this once and for all then.Bro, you're late to the party.
So how would you classify Kings Quest or Quest for Glory?Disco Elysium has neither combat nor exploration, and therefore is missing two of the three fundamental components (or sets of components) that define the RPG genre. It does borrow from RPGs character customization, in the form of attributes/skills that are utilized by the game, and character progression, in the form of experience that allows the player-character to gain levels and thereby increase said attributes/skills. However, vast numbers of computer games from various genres borrow these same elements, and the effects of these differences in character customization and development reside chiefly in the realm of providing the player with more or different flavor text. Moreover, Disco Elysium minimizes game mechanics in favor of extensive scripting, as is the case of the two pseudo-combats with Measurehead and the Tribunal, and the only "exploration" consists of moving the player-character around a relatively small area.
Though Disco Elysium isn't an adventure game, either, as in particular it lacks the puzzles that are vital to the adventure genre. Really, it's a digitized CYOA or gamebook.
King's Quest is an adventure game series, whileSo how would you classify Kings Quest or Quest for Glory?
Disco Elysium has neither combat nor exploration,
Not defending the CYOA-ness of Disco, but how would you define exploration then?the only "exploration" consists of moving the player-character around a relatively small area.
No I dont consider it a normal RPG, its an adventure game to me with RP elements.