Drax
Arcane
Well, that's one of the interesting aspects of TES, the fact that the mythical is a palpable part of the present, not just a bunch of stories and legends.Aka and Shor/Lorkhan are just extensions of that concept, I think.
I mean, probably not much difference, but I think Anu and Padomay and all that is like seriously primordial shit.. while Akatosh and Shor has more to play with on a character level and/or politics.
And with Aka/Shor specifically, it's not quite "good/evil". It's Nord/Men specifically. It's envelops the war of men vs elves. In the elves' eyes, siding with Shor is chaotic (especially to the Thalmor. That's why they want to destroy the universe... it's bringing things to Order for them).
I've always ignored the civil war plot, since it's implementation in-game barely classifies as a "beta". The Paarthunax issue has the logical fortitude of ME3's ending.In game, the two main choices to play with (imo) is the Civil War choice and Paarthurnax. Just how "Nord" do you wish to be. edit: Not that it matters, but just to answer the OP, I think this is where the lore blends well with gameplay. Just how far do you wish to live up to the Nord ideal.