God, i miss the time when games were actually gud.
I randomly jumped to the 20 min mark and they are talking about how they empathized glorykills even more. "You got this thing in Doom 2016 a little bit, but more so in Doom Eternal, where you feel like you are your own choreographer while you are playing".
I couldn't play Doom 2016 because i couldn't stand the QTE bullshit and it's now even more prevalent.
I guess by the time they make the third one it'll just be a big interactive movie, kinda like a 3D version of those old Dragon's Lair arcade games.
Especially because you can just keep shooting to kill them. And like Taviow mentioned, on nightmare you often didn't want to glorykill since it'd leave you with your dick in your hand and surrounded by demons. You could adjust perks to make it a bit more desirable (Taking the glorykill focused ones so you could enter a glorykill from far away, increasing the speed of the animation, etc) but even then it was often a risk. You'd even get health from killing demons by shooting them if you were low on HP anyway. Glorykills were mainly for cool points and potentially ensuring a kill since if you didn't keep shooting/gloryholing a demon after it got staggered it'd come after you again. But I've also got something like 50 hours of Doom 2016 played, too.I don't think a one-button prompt when the enemy is about to die qualifies as a "QTE."
I wonder how they have addressed the criticism of glory kills putting you in a vulnerable position. Even though enemies had a system where they couldn't attack you coming out of a glorykill, they did tend to put you in a more vulnerable position just from enabling enemies to surround you.
If you cant be irl slayer you can always ask you wifes boyfriend to buy you nudoom on nintendo switch and become the Doom Slayer.join the slayers club XDDDDDD
I don't think a one-button prompt when the enemy is about to die qualifies as a "QTE."
They literally said that in order to kill big enemies you will have to shoot (with "skillshots") their weakspots first to weaken them then use glorykill to finish.
And like Taviow mentioned, on nightmare you often didn't want to glorykill since it'd leave you with your dick in your hand and surrounded by demons
It does because while that dumbfuck animation is playing you are invulnerable. It's literally mini cinematic in the middle of combat.
and what larping?
braking how? its not obligatory.
and what larping?
Glory kills are LARPing. You are watching some dumbfuck animation so you can "pretend" you are doing this knewl shit where as you are not actually "doing" anything, you are just watching some dumbfuck animation play while you sit on your ass waiting for it to finish so you can actually resume playing.