Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,576
I got seven lives nao lmao. Suck it down, figgits, i ain't dying to those bitch ass demons.
Levels seem to be bigger than the original, but the linearity is kinda of hilarious. There's also that thing now that allows to teleport back to earlier sections of the level, i guess you don't have to worry getting locked out if you missed secrets and shit like that, but unlike the original it's kinda hard to miss secrets since the level design is so linear it's almost impossible not to see them.
About 20% of them are quite clever but they are the exception.
In Doom 2016, the issue was that often times the solution to the secrets lied further ahead but most of the time going forward meant you were going to get locked out of the previous area so there was always a risk. If levels are always so linear in Eternal i would think that's going to be much less of a problem, as the solution to the secret will likely always be around the spot where the secret is. Not that it matters if you are allowed to teleport back to previous sections of the level though.