Revenant
Guest
So I have recently been playing the first Ultimas in DOSBox and noticed the uneven system requirements between different Ultimas. For example, 1000 cycles is quite good for Ultima V, yet in Ultima II this seems too much as the auto end of turn apparently happens too frequently. That being said, have you ever experimented with various numbers of CPU cycles for different games and found some optimum values? Maybe you even did some research as to what number of CPU cycles recreates the original experience of a game on its original hardware? If so, post your findings in this thread!