Mr. Teatime
Liturgist
- Joined
- Jun 25, 2003
- Messages
- 365
I agree with Saint and Exitium. I hate romances in computer games because they suck so much.
The only game that handled them relatively well was PS:T. Actually, Anachronox did it excellently as well, but most people never played it.
As for George R. R. Martin: sex in books is fine, sex is a part of life. When a 14 year old girl gets it on with her handmaidens because she needs comforting after her 50 year old lover betrayed her, it's going to take a miracle to convince me of its literary merit, and no miracle has been forthcoming whilst reading those books. A lot of fantasy authors seem to suffer from extreme sexual frustration.
EDIT: I should add, even in PS:T, the romances were merely bareable. I have never played a computer game that handles romances well, and generally I end up cringing when I get to them or playing them with a morbid curiousity to see how explicit they're going to get. I really don't think it's possible to make it believable in a game given the depth of current RPGs, and would prefer that games avoid them all together, or take the Fallout approach and make fun of the whole thing by selling your wife into slavery or being able to fill her with bullets and suffer no real game-depth consequences because it was a minor character.
And what's that line in KOTOR that Bastilla says? Something like, 'Youre more man than I've ever met before'. That line literally had me laughing uncontrollably when it was read out.
EDIT 2: I think part of the problem is, romances that we're supposed to take seriously develop over maybe one day of real time. Which is just stupid. All the intricacies and subtleties that develop over weeks, months and years in real life are completely missed, and what remains is just a farce that boils down to the PC getting to have virtual sex, which you can either get turned on by if you're under 15, or find sadly funny, if you've experienced a bit more of life.
The only game that handled them relatively well was PS:T. Actually, Anachronox did it excellently as well, but most people never played it.
As for George R. R. Martin: sex in books is fine, sex is a part of life. When a 14 year old girl gets it on with her handmaidens because she needs comforting after her 50 year old lover betrayed her, it's going to take a miracle to convince me of its literary merit, and no miracle has been forthcoming whilst reading those books. A lot of fantasy authors seem to suffer from extreme sexual frustration.
EDIT: I should add, even in PS:T, the romances were merely bareable. I have never played a computer game that handles romances well, and generally I end up cringing when I get to them or playing them with a morbid curiousity to see how explicit they're going to get. I really don't think it's possible to make it believable in a game given the depth of current RPGs, and would prefer that games avoid them all together, or take the Fallout approach and make fun of the whole thing by selling your wife into slavery or being able to fill her with bullets and suffer no real game-depth consequences because it was a minor character.
And what's that line in KOTOR that Bastilla says? Something like, 'Youre more man than I've ever met before'. That line literally had me laughing uncontrollably when it was read out.
EDIT 2: I think part of the problem is, romances that we're supposed to take seriously develop over maybe one day of real time. Which is just stupid. All the intricacies and subtleties that develop over weeks, months and years in real life are completely missed, and what remains is just a farce that boils down to the PC getting to have virtual sex, which you can either get turned on by if you're under 15, or find sadly funny, if you've experienced a bit more of life.