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Dragon Age....I hate to admit it, but derp roads killed it..

kris

Arcane
Joined
Oct 27, 2004
Messages
8,891
Location
Lulea, Sweden
Lonewolf said:
Well if it validates my opinion anymore, I was jizzing all over the place for Dragon Age when I first played it, and spent my time spitting poison at anyone who criticised it

I never changed opion about it really. Had a bit more combat than I expected, but the last part of the game was better than I expected. also it had a nice epilogue.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
Derper said:
Is the initial reception of DA cooling down? Maybe the flaws show themselves after a further exploration? Or is it just nitpicking? I'm confused...

The game itself is good but the Dwarf Caves destroy any interest that you might have had. It's basically the same as the dungeons in Bloodlines.
 

Ch1ef

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Messages
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RPG(haha)Codex General RPG(haha) discussion.
I hate you, guyz ^_^
 

Lonewolf

Novice
Joined
May 17, 2009
Messages
71
I don't hate it...I suppose the feeling is disappointment

Maybe I should play it over as a fighter, the mage spells are just shite
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Play as a fighter and you will soon discover you have even fewer options than a mage, bringing the game's dullness to a whole new level. At least with big AOEs, combat's over quicker.
 

Lonely Vazdru

Pimp my Title
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Jan 10, 2007
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Volourn said:
"Just as an example, a wizard can't even hope to have a spell working against a dragon in BG2 unless he knows he has to use the "lower spell resistance" spell"

Bullshit.

No. Replace "can't even hope" by "has a very slim chance" and that's as close to the truth as it gets. Far from bullshit.


Volourn said:
DA is more complex, deeper, and just all around vastly superior than that shit known as BG2.

This, on the other hand...
 
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Project: Eternity
In what game though was playing a fighter really fun? You end up slicing at shit with your sword, and then you slice them AGAIN. Magic just offers so many more options, always.
 
Joined
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SPAAAAAAAAAACE...
Project: Eternity
Magic =
unicorn-rainbow.jpg


FIGHTAN =
tnbm_cover.jpg
 
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Freelance Henchman said:
In what game though was playing a fighter really fun? You end up slicing at shit with your sword, and then you slice them AGAIN. Magic just offers so many more options, always.

Fighting can be seriously brilliant with the right mechanics implemented. Trips, feints, shields breaking up, parries, ducking, dodging, jumping. Hardkore stuff really. Unfortunately, they don't implement these kinds of things in RPG's today, and only a few have ever done it on a computer in the distant past.
 

hiver

Guest
i think deep roads hit negatively on most players who are doing them as last of important areas.
While you get there youre already tired of too long dungeons and fighting similar fights too many times.

I also quit at the start of it, annoyed i couldnt even get into Deep Roads if i didnt start to meddle into succession thing.

If you go by some reasonable order of the dungeons you first hit the small one with darkstalkers / lizards. Second one has spiders fighting darkspawn and you, so not quite the same (with somewhyt difficult end fight against Spider Queen) , third - is where you open up next dungeon which has some dwarf ghosts and Golems (if i remember correctly) and there you can summon a demon and choose between fighting him or letting him go for a lot of cash.

Then you are in a big one where supposedly ill discover something about that fucking anvil etc.

They are varied and not exactly the same and do have some small sidequests of sorts but require a lot of patience on that point because of the previous too long dungeons, especially Mage tower from which you cannot escape once you start it - till you finish it.
 

Serious_Business

Best Poster on the Codex
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Frown Town
Volourn said:
"Just as an example, a wizard can't even hope to have a spell working against a dragon in BG2 unless he knows he has to use the "lower spell resistance" spell"

Bullshit.

DA is more complex, deeper, and just all around vastly superior than that shit known as BG2.

Seriosuly, people actually use Minsc as the prove of BG2's depth? GET THE FUCK OUT OF HERE FFS!

DA > BG2

There is NO BG2 quest/solution that even comes close to situations like the dwarf poltico, the elf-werewolve situation, and other stuff..

FUCK BG2 AND ALL ITS FUCKIN' NEWFOUND FANBOYS! FUCK IT TO DEATH

Lies bullshit moran
 
Joined
Jun 14, 2008
Messages
6,927
Book of Swords right?

Well that's pretty much spot on, it turned Fighters into weeaboo ninja samurai killing machines.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Messages
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"Replace "can't even hope" by "has a very slim chance" and that's as close to the truth as it gets. Far from bullshit."

Bullshit. Didn't need lower resistance to get spells to work on dragons in BG2. nice try, though, with spreading propaganda.
 
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Steve gets a Kidney but I don't even get a tag.
Volourn said:
"Replace "can't even hope" by "has a very slim chance" and that's as close to the truth as it gets. Far from bullshit."

Bullshit. Didn't need lower resistance to get spells to work on dragons in BG2. nice try, though, with spreading propaganda.

Elaborate please, I can't seem to remember it working without it.
 

Balthamael

Liturgist
Joined
May 16, 2003
Messages
415
Location
Oulu, Finland
I think dragons had something like 50-70 percent MR. You could get it work without lower resistance I guess, but it would be much smarter to just cast the spell first. Certainly if your strategy relied on ending the battle on first round you had to cast it, or reload many times.
 

Kaanyrvhok

Arbiter
Joined
May 1, 2008
Messages
1,096
Re: Dragon Age....I hate to admit it, but deep roads killed

Derper said:
Lonewolf said:
...IWD and IWD2... ...I need to have my faith in RPG's restored... ...MY GOD can it get anymore reptitive mind numbingly boring!
:roll:

He talkin strategic combat and options and shit without lvl scales.

Freelance Henchman said:
In what game though was playing a fighter really fun? You end up slicing at shit with your sword, and then you slice them AGAIN. Magic just offers so many more options, always.
Duh Virtua Fighter
virtua-fighter-5-ps3-4.jpg
 

bonch

Educated
Joined
Jan 28, 2007
Messages
82
I was liking Dragon Age for a while, but I stopped and wasn't able to motivate myself to continue because I was getting really bored with the combat. I feel like I'm micromanaging my party more than I would be if the game was turn-based, which is odd.
 

Kaanyrvhok

Arbiter
Joined
May 1, 2008
Messages
1,096
bonch said:
I was liking Dragon Age for a while, but I stopped and wasn't able to motivate myself to continue because I was getting really bored with the combat. I feel like I'm micromanaging my party more than I would be if the game was turn-based, which is odd.

Could be worse. The 360 version is much harder because you cant micro-manage the way you want to. There is no click-to-move, there is no birds eye, and the pause sucks. I see why Voulourn is overrating the difficulty. Its much harder on the 360.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"I feel like I'm micromanaging my party more than I would be if the game was turn-based, which is odd."

Oh the fuck! HORROR! You actually have to play the fuckin' game!

Codex whines about IE games 'playing themselves'.

Codex whines that DA makes you play the game.

WTF WTF WTF WTF
 

GarfunkeL

Racism Expert
Joined
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Insert clever insult here
Um, no.

Having to babysit your fighter that he shield-bases (or wtf cooldowns they have) as soon as possible is micro-managing and shit. <-- DA

Having to babysit your mage so that he uses the correct spell (out of several / dozens) depending on the situation (which has multiple modifiers) is tactics and cool. <-- IE

Of course, in ToEE and KotC it's a completely different ball-game.

Sure, you might be spamming magic missile for five times in a row - but that's your choice.
 

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