Dreaad
Arcane
Decorative hearts with grim dark armor. Kinda sad that NPC's are trapped in retardo armor just to preserve their ability to appear in imursive cut scenes.
Decorative hearts with grim dark armor. Kinda sad that NPC's are trapped in retardo armor just to preserve their ability to appear in imursive cut scenes.
It never went away. It's one of the pillars of the franchiseHave they confirmed the return of the awesome button?
Looked better in DA2.
https://twitter.com/TheBoyChris/status/408805839068086272
I hope they decided to abandon DA2's Nightmare-only sometimes-excessively-abstract immunities. Some were a bit too random, turning it into trial-and-error unintuitive memorization. Plus Nightmare was awful."Why can I hear a horse whinny?" "Because that creature is immune to your damage." "Oh... Ok. (What the hell...?)"
I found nightmare difficulty quite entertaining in DA2. The game experience did very little for me overall as an RPG fan but I was able to redeem my purchase by getting some fun out of creating fairly elablorate AI behaviors (I forget what buzz word Bio used for it) for the NPCs. Plus, I played as a 2h weapon fighter who would one shot any of my companions foolish enough to get near, which still frequently happened and was hilarious - though I hear melee weapon friendly fire was patched out of nightmare at a later date, a shame, really. A shit game overall and I probably enjoyed it for all the wrong reasons.
If you mean an option to turn off auto-attack on consoles, then yes. The game is always running on auto-attack on PC, and always auto-attack while in tactical view on any platform.Have they confirmed the return of the awesome button?
You don't really need a dedicated healer in DA2 if you play your cards right. Soaking damage and healing it back up with healing potions works even on nightmare difficulty. Personally I've always found Anders performs much better in Vengeance mode than in his healing mode, cause he outnukes even Mage!Hawke that way thanks to his casting speed reduction.Playing any class other than mage is borderline broken in my opinion because Anders is the only healer.
You don't really need a dedicated healer in DA2 if you play your cards right. Soaking damage and healing it back up with healing potions works even on nightmare difficulty. Personally I've always found Anders performs much better in Vengeance mode than in his healing mode, cause he outnukes even Mage!Hawke that way thanks to his casting speed reduction.
Basically, if you're running Anders in healing mode you're wasting a character slot who could have locked down the room, killed everything within it or done the perfect tank routine.
Magical healing is completely unnecessary when you play on normal. Potions aren't even necessary in the majority of fights, I had them off most of the time. It's still a bandage for bad players.
http://dragonage.wikia.com/wiki/Difficulty_settings_(Dragon_Age_II)On hard, which is how people were told to play if they used tactics, you can have a weaker character get dropped extremely fast when a gang of assholes spawns out of nowhere near them. Let's remember one of DA2's main issues: you can't tactically plan and keep your mages/archers protected because enemies spawn behind them, all around them, from nowhere. So when 4 warriors and a one-shot-kill assassin spawn right next to my mage and start doing heavy HP damage it's going to take me some time to AOE freeze them or whatever and rearrange. In that time frame those enemies could easily do enough damage to need healing. Throw in the fact archers always target mages and it can quickly become an issue when potions are on a long cooldown.
But yeah sure, DA2 is a great game with lovely tactical balance and I just suck at games I guess.
You don't really need a dedicated healer in DA2 if you play your cards right. Soaking damage and healing it back up with healing potions works even on nightmare difficulty. Personally I've always found Anders performs much better in Vengeance mode than in his healing mode, cause he outnukes even Mage!Hawke that way thanks to his casting speed reduction.
Basically, if you're running Anders in healing mode you're wasting a character slot who could have locked down the room, killed everything within it or done the perfect tank routine.
That sounds good on a forum, but in practice when a character is getting gang-raped for whatever reason by DA2's endless spawning trash mobs you want a heal option beyond the potions which are on a very slow cooldown.
After the 50th encounter where enemies spawned from nowhere, you should have learned that enemies will spawn from nowhere and position yourself accordingly.
After the 50th encounter where enemies spawned from nowhere, you should have learned that enemies will spawn from nowhere and position yourself accordingly.
I suppose, but it's pretty impossible to know where they will spawn from.
Indeed, but there's one funny little tactic that borders on exploiting the bad AI: you can let the enemy come for you. After all, the enemy doesn't actually surround the party, they surround a given engagement area -- just don't enter it.
I want to know if I push a button, will something awesome happen. Also I need for a monstrous looking child to die in a hamfisted "emotionally charged" cutscene. This is what I expect from BioWare.If you mean an option to turn off auto-attack on consoles, then yes. The game is always running on auto-attack on PC, and always auto-attack while in tactical view on any platform.Have they confirmed the return of the awesome button?
well it cant be worse than save imports in dragon age 2
well it cant be worse than save imports in dragon age 2