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Dragon Age: Inquisition Pre-Release Thread

Unwanted

Goat Vomit

Andhaira
Andhaira
Joined
Apr 15, 2014
Messages
391
Did you could jump in Torment, Fallout, Icewind dale, baldur's gate, Jagged Alliance, X-com ?
I can jump in PnP.

You can do everything in PnP. That's the point. No one can make you a game where you can do everything. Devs prioritize. When they add complex scenery with jumping, they're removing something else.
You're right that jumping isn't very high on the list of things needed in a CRPG but in games that prioritize exploration it does detract from the experience if you can't jump. This obviously only concerns 3D games and not most top down games at that. When you place the camera right behind the player character and gives the player exact and full direct control it comes with certain expectations.
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
People here complaining about having more freedom to move, just because its bioware. Fucking codex.

Wait.. your just noticing the inherent hypocrisy and no win complaints of RPG's now?!

In one thread we complain about lack of freedom and corridor areas then complain about jumping and open terrain.
We complain about over the top animations like back flipping dwarves then 3 pages later someone complains about archers being too simplistic and looking like arrow shooting machines..

I love it.. it's great!
What was the quote again? "Odds are, something you like very much sucks. Why? Because ...
 

abija

Prophet
Joined
May 21, 2011
Messages
3,298
but in games that prioritize exploration it does detract from the experience if you can't jump.

so for example not dao or the witcher which are the two games people complain the most about when it comes to jumping
It's because they put really low obstacles you need to move around instead of stepping over. Which makes it obvious and annoying. If you do your environments properly you can get away with not being able to jump.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
Did you could jump in Torment, Fallout, Icewind dale, baldur's gate, Jagged Alliance, X-com ?
I can jump in PnP.

You can do everything in PnP. That's the point. No one can make you a game where you can do everything. Devs prioritize. When they add complex scenery with jumping, they're removing something else.
Like another romance?
Are you seriously giving them shit for spending time and budget on something that adds to exploration and mobility on a game that allows you to get fucked by a cow after "emotionally engaging" voice acted dialogues that are probably over half an hour long in total?
Give me a fucking break grunker.
 
Unwanted

Goat Vomit

Andhaira
Andhaira
Joined
Apr 15, 2014
Messages
391
but in games that prioritize exploration it does detract from the experience if you can't jump.

so for example not dao or the witcher which are the two games people complain the most about when it comes to jumping
You don't see me complaining, do you? As I said, I think it is the third person perspective that skew people's expectations. The dragon ages and The Witcher were hybrids and and some people expected a level of control similair to say Gothic. That's why they made the awesome button, people on consoles thought the combat felt awful since it wasn't reactive enough, playing it like an infinity engine game on the PC it wasn't so bad but playing it like Kotor it was. Things that work in isometric view don't work when you can see how short that progress blocking fence really is.
:M
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
Did you could jump in Torment, Fallout, Icewind dale, baldur's gate, Jagged Alliance, X-com ?
I can jump in PnP.

You can do everything in PnP. That's the point. No one can make you a game where you can do everything. Devs prioritize. When they add complex scenery with jumping, they're removing something else.
Like another romance?
Are you seriously giving them shit for spending time and budget on something that adds to exploration and mobility on a game that allows you to get fucked by a cow after "emotionally engaging" voice acted dialogues that are probably over half an hour long in total?
Give me a fucking break grunker.

I am laughing my ass off at work and people are asking me what is so funny. :lol:
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,891
Location
Lulea, Sweden
Jumping, flying and other boundary nullifying mechanisms tend to reduce exploration fun imho. Exploration becomes a ploughing chore where you run up and down the map in methodical lines unhindered by cliffs or paths, to eliminate fog of war.

Now if you have (say) a fence you can't leap over but can access the other side of it by going through a house cellar ...that's my kind of exploration. I liked Avernum because it had rivers and mountains as boundaries but you only got the flying carpet at the end of the game and boats only worked in certain places so you had to actively think through how to get from A to B.

This view is just sad. I don't particularly care about jumping flying or swimming in particular. What I care about is arbitrary walls that herds you into content as you play in a corridor and that is often one of the things I complained about in Bioware games. They have one way into places and there never any sort of shortcut.

People here complaining about having more freedom to move, just because its bioware. Fucking codex.

Did you could jump in Torment, Fallout, Icewind dale, baldur's gate, Jagged Alliance, X-com ?

In those games you were not herded along a corridor even in "open" maps. In their maps you could generally walk around to all places and buildings at least sometimes had more than one entrance and several paths inside. Not to forget that they did have their problems like fences you needed to open when any able bodied person could easily get past it IRL.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,891
Location
Lulea, Sweden
I don't know wether I should be thankful or worried but Friendly Fire was turned into a toggle. Naturally, I am contractually obligated to play a mage so that's it. I now look forward to November, kris.

Too bad konjad isn't around.

I did the unholy thing and put in a preorder for the game. My ass is prepared and ready.

EDIT - I actually failed with the preorder, somehow my credit card was not accepted. Guess I'll just pick it up from a store then.

EDIT2 - You have to pay €15 more to get it for a console. suckers.
 
Last edited:

set

Arcane
Joined
Oct 21, 2013
Messages
944
These reviews cement the cycle - these are the same reviews I read for DA2. These scores are the same scores DA2 received. This game will be just as bad as DA2 or I'll willingly roll around in my own shit.
 

SophosTheWise

Cipher
Joined
Feb 19, 2013
Messages
522
while a more delicate contractual dispute in an Orlesian court could take your diplomatic ambassador 16 hours to remedy. These missions continue progressing even when the game is turned off, however. So even when I found the longest missions intimidating, it was great to turn on the game the next day and have a reward immediately waiting.

Awesome! I don't even have to play the game to finish missions! How satisfying!


:nocountryforshitposters:
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Eurogamer said:
Most stories and decisions just provide trinkets or Dragon Age's equivalent of Mass Effect 3's War Assets, though others can unlock their own stories and decisions further down the story. Somewhat oddly they have timers of the kind you'd expect to see in an F2P mobile game, but those don't get in the way. Actual story quests are clearly labelled, and the flavour ones optional.
Gamespot said:
Dragon Age: Inquisition treats its characters with great respect; Iron Bull's description of sex among the Qunari is as honest as his admiration of a transgender mercenary is honorable.
Polygon said:
the immature, butt-obsessed elven rogue Sera
Excellent writing there Bioware.

oLO3pd7.png


Let's look at the bright side, if it's all like this, it will hilarious to play!

Also, they just wanted to give fanfiction writers an head-start!
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,684
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
while a more delicate contractual dispute in an Orlesian court could take your diplomatic ambassador 16 hours to remedy. These missions continue progressing even when the game is turned off, however. So even when I found the longest missions intimidating, it was great to turn on the game the next day and have a reward immediately waiting.

Awesome! I don't even have to play the game to finish missions! How satisfying!


:nocountryforshitposters:

Well, that's unusual. I imagine it's another way of prolonging the game's life and keeping it from being sold back to GameStop.

I wonder if this will become a standard feature in future AAA games.

(Note: I assume the missions in question are not meant to be done by the player. They're timed background events, just that the timer continues even when you're not playing the game.)
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
You'd think that after all these years of attempting to write romances that Bioware would be good at it at some point, but nope.

Bioshit gonna bioshit, riding the bull hur dur
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Eurogamer said:
Most stories and decisions just provide trinkets or Dragon Age's equivalent of Mass Effect 3's War Assets, though others can unlock their own stories and decisions further down the story. Somewhat oddly they have timers of the kind you'd expect to see in an F2P mobile game, but those don't get in the way. Actual story quests are clearly labelled, and the flavour ones optional.
Gamespot said:
Dragon Age: Inquisition treats its characters with great respect; Iron Bull's description of sex among the Qunari is as honest as his admiration of a transgender mercenary is honorable.
Polygon said:
the immature, butt-obsessed elven rogue Sera
Excellent writing there Bioware.

oLO3pd7.png


In BioWare's defense atleast it's not FELICITATE ME.

but. Just. What the fuck.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
My only problem with this game is that i cannot physically stop you from playing this piece of shit.
 

SophosTheWise

Cipher
Joined
Feb 19, 2013
Messages
522
Eurogamer said:
Most stories and decisions just provide trinkets or Dragon Age's equivalent of Mass Effect 3's War Assets, though others can unlock their own stories and decisions further down the story. Somewhat oddly they have timers of the kind you'd expect to see in an F2P mobile game, but those don't get in the way. Actual story quests are clearly labelled, and the flavour ones optional.
Gamespot said:
Dragon Age: Inquisition treats its characters with great respect; Iron Bull's description of sex among the Qunari is as honest as his admiration of a transgender mercenary is honorable.
Polygon said:
the immature, butt-obsessed elven rogue Sera
Excellent writing there Bioware.

In BioWare's defense atleast it's not FELICITATE ME.

but. Just. What the fuck.

"You wanna ride the Iron Bull?"


*begin relationship*


Goddamnit.
 
Possibly Retarded The Real Fanboy
Joined
Jul 9, 2014
Messages
1,137
Location
Ancient Aliens Spaceship
You give to much shit about jumping, who wants to jump anyway. How long ago have you jumped in real life? Last time i make a jump in august... once...
Screw the jumping.:kwafuckyeah:
 

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