Looks like a Kingdom of Amalur clone.
Really?
https://www.youtube.com/watch?feature=player_detailpage&v=-aK0z8xeAus#t=47
https://www.youtube.com/watch?feature=player_detailpage&v=jnKFXhm-Kbk#t=57
Well, I suppose there's a certain
perspective to it.
Tactical view looks great though. Allows you to play more to how you wanna play/progress and how you want to experience the game. DA:I also seems slower and less "anime"-flashy than Amalur. I
really dig the Mage's in DA:I :D there's a snippet of a close up of a Mage having a magical Tome hovering in front of him. Looks badass :D
Scoured this thread a lil bit (skimmed), I understand the skepticism. A week ago I was there too, but the Tactical View (imo) really does fill my heart with some shreds of hope of a strategical and challenging game. I hope the Difficulty of DA:I is better than both DA:O and DA2, they probably have the experience of game making to make it so and the professional talent as well.
Much of the reason to why DA2 is so
vague is probably due to the game getting casualized (or popamolested) in that installment. DA:O didn't have a too intriguing Nightmare difficulty either, but definitely better than DA2. I've got faith that DA:I will be better than DA2 and DA:O, from the looks of it and from the Dev commentary.