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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,289
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
If this were really the case, it would be better. At this point we have something that sounds (and looks) like a mobile game.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,231
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
They've come right out and said they were afraid of all the DAD jokes so they named it DAVE instead.
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,221
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
this is total insanity. Tolkien would never name a faction with such a dumb name.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,201
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
this is total insanity. Tolkien would never name a faction with such a dumb name.
Well, if he had to, it would still sound way cooler, like "Guard of the Veil" but in Quenya, which according to the internet would be Tíre- -o i fána.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,258
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
this is total insanity. Tolkien would never name a faction with such a dumb name.
Well, if he had to, it would still sound way cooler, like "Guard of the Veil" but in Quenya, which according to the internet would be Tíre- -o i fána.

Sounds like a dessert. Like a light cake with creme and fruit.
 

Darkwind

Augur
Patron
Joined
Aug 1, 2019
Messages
629
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
They've come right out and said they were afraid of all the DAD jokes so they named it DAVE instead.

This is such a distillation of the true essence of modern gay-me development. Their priorities could not be more clear at this point---
"Guys! Guys! We can't use Dreadwolf because the cringe millennial reddit humor audience will call it, wait for it... DAD!"

'Sir, aren't they like a fraction of our audience? Aren't you more worried about isolating the vast majority of gay-mers by the egregious in your face inclusiveness. Surely completely eliminating white men (our core demographic) and massive promotion of trannies & faggots and making every companion a wiling anal cum dumpster whore who wants sexy time with you will isolate a far larger percentage?"

"Fire this man immediately, out of my office bigot!"
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,258
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,802
Location
Asp Hole
:prosper: :prosper: :prosper: :prosper: :prosper:
fs66MBa.png


:prosper::prosper::prosper::prosper::prosper:

Their first black elf, and they use for him the elven slave marks :lol:

That particular tattoo pattern is a slave mark? I thought only the dalish free elves had those tattoos.

Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
They've come right out and said they were afraid of all the DAD jokes so they named it DAVE instead.

I don't get what's so terrible about the DAD acronym. Are they afraid of even the slightest opportunity for mockery because their fanbase is using the word 'daddy' as a term for all kinds of non-twink males that offer eyecandy in media, or is there some other meaning to it that I'm missing?

It's too late for Bioware to worry about being taken seriously, so they might as well embrace the cheese.
 
Shitposter
Joined
May 1, 2024
Messages
438
Location
Neverwinter, Always Sunny
slightest opportunity
According to Mark Darrah (reading between the lines) it's possibly because the Dreadwolf is not actually the main villain. It would be weird that the game named "Dreadwolf" have the Dreadwolf be minor character.

Being called DADdy isn't a concern. It's clear their main target audience isn't people who graduated from 4chan and RPG Chudex University.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,182
Location
Italy
That particular tattoo pattern is a slave mark? I thought only the dalish free elves had those tattoos.

Inquisition liked to "subvert expectations", so now that elven tatoo pattern is what the evanuris used to mark their elven slaves. Then the Dreadwolf started to free some slaves and made war with the ancient gods, destroying the elven civilization in the process. I guess the free elves started to mingle with the human society and became the getto elves, and the slaves became dalish, but AFAIK it wasn't outirght confirmed.

It is revealed in the last scene of Solas romance




Don't fucking ask me how I know
 

9ted6

Educated
Joined
Mar 24, 2023
Messages
903
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
this is total insanity. Tolkien would never name a faction with such a dumb name.
Well, if he had to, it would still sound way cooler, like "Guard of the Veil" but in Quenya, which according to the internet would be Tíre- -o i fána.
Meanwhile the secondary villain is named Sauron Man.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,476
That particular tattoo pattern is a slave mark? I thought only the dalish free elves had those tattoos.

Inquisition liked to "subvert expectations", so now that elven tatoo pattern is what the evanuris used to mark their elven slaves. Then the Dreadwolf started to free some slaves and made war with the ancient gods, destroying the elven civilization in the process. I guess the free elves started to mingle with the human society and became the getto elves, and the slaves became dalish, but AFAIK it wasn't outirght confirmed.

It is revealed in the last scene of Solas romance




Don't fucking ask me how I know

It was more like:

The elves were all enslaved. They won a bit of freedom because they backed Andraste. Some stayed in the human cities, others left for the Dales. By this time, they have lost all their elven heritage due to millennia of slavery. So, they started venerating everything elvish, not knowing what it actually meant. The face tattoos is one of those. They didn't know it was slave tattoos because they thought the ancient elves were pure and holy and all paladins.
 
Joined
Mar 28, 2014
Messages
4,234
RPG Wokedex Strap Yourselves In
Curious about the name change. Dreadwolf actually sounds cool and menacing, something crunchy and marketable. Veilguard seems more like a name for some xyz-faction in a Tolkein footnote.
this is total insanity. Tolkien would never name a faction with such a dumb name.
Well, if he had to, it would still sound way cooler, like "Guard of the Veil" but in Quenya, which according to the internet would be Tíre- -o i fána.
Meanwhile the secondary villain is named Sauron Man.

 

Ghost Of Iron

Novice
Joined
Jun 23, 2024
Messages
45
I'd like to note that in the previews, they said that you cannot succeed without the companions. Each of them has a reason why they need to be part of your party, why they need to help you stop the end of the world. I am really getting tired of this trend in CRPGs, where the party or the companions are as important or even more important than the PC. The PC should be the protagonist and the driving force of the story and the game, companions should not take such a prominent position. BG3 also had this issue, where the companions felt like they were more central to the story than your PC is. Granted, that's a Larian issue in general, but it's disappointing to see other studios starting to follow suit, although you could argue it was already starting to happen even before the Larian games.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,201
I'd like to note that in the previews, they said that you cannot succeed without the companions. Each of them has a reason why they need to be part of your party, why they need to help you stop the end of the world. I am really getting tired of this trend in CRPGs, where the party or the companions are as important or even more important than the PC. The PC should be the protagonist and the driving force of the story and the game, companions should not take such a prominent position. BG3 also had this issue, where the companions felt like they were more central to the story than your PC is. Granted, that's a Larian issue in general, but it's disappointing to see other studios starting to follow suit, although you could argue it was already starting to happen even before the Larian games.

This is because the entire franchise/genre is now focused on simping for companions.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,152
Location
Nottingham
I'd like to note that in the previews, they said that you cannot succeed without the companions. Each of them has a reason why they need to be part of your party, why they need to help you stop the end of the world. I am really getting tired of this trend in CRPGs, where the party or the companions are as important or even more important than the PC. The PC should be the protagonist and the driving force of the story and the game, companions should not take such a prominent position. BG3 also had this issue, where the companions felt like they were more central to the story than your PC is. Granted, that's a Larian issue in general, but it's disappointing to see other studios starting to follow suit, although you could argue it was already starting to happen even before the Larian games.
One of the worst games I've played for it lately was Hard West 2.

Huge downgrade on the original all round, but they specifically introduced Bioware-style bullshit which meant you had to converse with your companions at camp. Completely killed any sense of mystery behind them. Fucking awful, and completely unnecessary.
 
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