whydoibother
Arcane
Veilguard has a game as well, it just looks like that game is God of War Ragnarok and not an RPG.BG3 is gay but it isn't completely sanitised. There is an actual game there, unlike Veilguard.
Veilguard has a game as well, it just looks like that game is God of War Ragnarok and not an RPG.BG3 is gay but it isn't completely sanitised. There is an actual game there, unlike Veilguard.
Final boss + bad ending
I looked up Larian's channel, sorted videos by most popular and went through the 20 most popular BG3 videos to see how many showcase actual combat footage.BTW bro were do you pull all these numbers from this is insane
Yeah, they desecrated God of War as well and turned it into a woke comedy.Veilguard has a game as well, it just looks like that game is God of War Ragnarok and not an RPG.BG3 is gay but it isn't completely sanitised. There is an actual game there, unlike Veilguard.
Infinitron is working on his review now. Should be ready by Saturday.So, where is the codex review? Who had to suck Corinne's cock for the early edition?
God of War was already desecrated thoroughly before. Nothing after GoW III is worth your attention.Yeah, they desecrated God of War as well and turned it into a woke comedy.Veilguard has a game as well, it just looks like that game is God of War Ragnarok and not an RPG.BG3 is gay but it isn't completely sanitised. There is an actual game there, unlike Veilguard.
But that's the metric mainstream media looks at. Nobody cares if Underrail is an indie darling or a sleeper hit, Baldur's Gate 3 was a massive success because it sold like hotcakes in spite of it being a genre people are supposed to hate. It's sort of what happened to Legend of Grimrock when it came out: it's a game people think they despise, but since they sold it as a shiny new little thing, people went to it en masse.I think the initial day 1 purchase sales can't make a game a success.
Don’t tell me you actually bought it.Still not unlocked on Steam
But that's the metric mainstream media looks at. Nobody cares if Underrail is an indie darling or a sleeper hit, Baldur's Gate 3 was a massive success because it sold like hotcakes in spite of it being a genre people are supposed to hate. It's sort of what happened to Legend of Grimrock when it came out: it's a game people think they despise, but since they sold it as a shiny new little thing, people went to it en masse.I think the initial day 1 purchase sales can't make a game a success.
I think that's the only thing they bloviate about in their shit. That and forcing the world to accept them. There's a reason why these assholes have such a high mortality rate amongst themselves. It's never about how they grow as a person, becoming wise, learning new concepts that enrich them, coming to terms with their humanity and accepting it. Instead it's always how the world is forced to recognize them for what they want to be. If a man approaches you and tells you he's a woman, you'd get him help, these days, you're forced to accept that, common sense be damned.The most I've seen are allegories for depression
No, the status updated to Coming Soon. It’s unlocked for real now. Should start seeing the player count climb.Don’t tell me you actually bought it.Still not unlocked on Steam
Games are released in a weekend window because they really rely on the initial hit of a day one purchase, surely they can congratulate themselves over x copies sold in a year, but i'd say half of what makes a game a success is based upon that first weekend. It can make it or break it. See Concord. They killed that game just because it didn't sell over two or three days after release.But that's the metric mainstream media looks at. Nobody cares if Underrail is an indie darling or a sleeper hit, Baldur's Gate 3 was a massive success because it sold like hotcakes in spite of it being a genre people are supposed to hate. It's sort of what happened to Legend of Grimrock when it came out: it's a game people think they despise, but since they sold it as a shiny new little thing, people went to it en masse.I think the initial day 1 purchase sales can't make a game a success.
But these are still sales over month or the whole year that make it a success. It gets sold over word of mouth, youtube videos, reviews from players, streamers, foren, real engagement in social media that discusses the essence of the game and qualiity. Not launchtrailers.
Morgoth but he did it for free, and paid the full price for the game.So, where is the codex review? Who had to suck Corinne's cock for the early edition?
That's a Multiplayer game that needs matchmaking. Sure BG3 was a success at launch. But that's also part of because it's a quality game. And it continued to sell because it could deliver parts the marketing promised.Games are released in a weekend window because they really rely on the initial hit of a day one purchase, surely they can congratulate themselves over x copies sold in a year, but i'd say half of what makes a game a success is based upon that first weekend. It can make it or break it. See Concord. They killed that game just because it didn't sell over two or three days after release.But that's the metric mainstream media looks at. Nobody cares if Underrail is an indie darling or a sleeper hit, Baldur's Gate 3 was a massive success because it sold like hotcakes in spite of it being a genre people are supposed to hate. It's sort of what happened to Legend of Grimrock when it came out: it's a game people think they despise, but since they sold it as a shiny new little thing, people went to it en masse.I think the initial day 1 purchase sales can't make a game a success.
But these are still sales over month or the whole year that make it a success. It gets sold over word of mouth, youtube videos, reviews from players, streamers, foren, real engagement in social media that discusses the essence of the game and qualiity. Not launchtrailers.
Morgoth but he did it for free, and paid the full price for the game.So, where is the codex review? Who had to suck Corinne's cock for the early edition?