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Dragon Age Dragon Age: The Veilguard Thread

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,150
Location
Space Refrigerator
I'm very into cock and ball torture
it doesn't even have beastiality
Does furry sex partner count as bestiality?

6Xs31q9.png
 

Sarkile

Magister
Patron
Joined
Aug 13, 2003
Messages
1,471
You would think that a mage would create a spell to change sex.
I don't understand why these freaks can't just play as the gender they want to identify as. What's the point in being reminded constantly that you're trans in-game by traumatic top surgery scars, characters talking about gender identity, etc. Just roleplay as "female" or "male" and leave it there.
It's because their "oppression" is their fetish and their personality. These degenerate creatures have nothing else.
 

Arvennios

Educated
Joined
Jan 17, 2017
Messages
62
I've had the unfortunate task of reviewing this game and just finished. I know you're all making fun of this turd, but it's worse than you think. First off, regarding all the woke shit - there's a lot. Believe you me, there is a fucking lot. I mean, the central personal development of Taash is that she is a woman who wants to be a man (so the opposite of what Cael guessed above), which is probably also why they designed her to look like one. In the spoilers below is a pic from a fairly early conversation (in case there are actually self-harming people among you intending to play this and don't want to be spoiled) where Taash is talking about how she wants to dress like a man, that she hates dresses, that no one wants to be a woman and so on and Neve trying to cheer her up. To be fair, there is actually an option to not sympathize and essentially tell Taash to get her shit together in this convo, though it's inconsequential.

Anyway, point is, it's woke as fuck. Now, that's all well and good but it gets a lot worse because regardless of political and ideological agendas, if we're looking at this game from a purely mechanical perspective it still reeks. I can't give you an example of a single mechanic I enjoyed. The "crafting" is laughable, itemization is horrible, character builds and progression are meaningless and the combat is the worst offender. It's beyond simplistic with every class and sub-class feeling largely the same. The enemies all feel the same too and the only difficulty the game provides stems from enemies having an absurd amount of health making a lot of fights a real slog. New enemies appear out of nowhere, attacking you in waves. You may think you're going up against three darkspawn, but nah, have fun grinding down these six waves of teleporting cunts that'll never kill you but take ten minutes to finish off.

The absolute worst part of combat is the way the "party" works. You don't have a party, not really. Mechanically, it works like a retarded card deck builder. You see, your two companions are immortal (they have no health bars) and aren't targeted nearly as much by enemies in battles like yourself - they're mostly ignored and do little damage besides. Instead, they only serve one real purpose in battles: for you to use their abilities. They can have three equipped at a time (as can you), and these ability cards are the only stuff that does any significant damage. You're supposed to figure out combos, but there's nothing to figure out. Use ability X to give an enemy the effect Y, then use ability Z that does extra damage against enemies affected by Y. It's banal at best. Moreover, all these abilities come with a cooldown - a cooldown they fucking share, meaning once you use one all three go on cooldown (there's a few exceptions to this) - which means you'll spend most of your time simply auto-attacking and dodging enemies whilst waiting for the cooldown to end.

I could go on and on and on, but I won't (I've an actual review to make before the embargo lifts). This game is an utter mess and anyone giving it a positive review can never be taken seriously again.

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Jesus christ that picture...


This is the end for Bioware, going to love reading all the cope on reeetardera.
I think we should respectfully stop referring to the studio as Bioware, it's Biowoke from now on, it's just a cosmetic logo at this point, all talent left the company long time ago, and with them, the vision.

Their last semi-decent game was Inquisition, also very likely the last Dragon Age with a semblance of likeness and continuity with DAO, not gameplay-wise, but at least when it comes to aesthetics, lore and the tone of the game, heck, they even dumped the keep.
 

DKunit

Novice
Joined
Aug 2, 2024
Messages
70
You would think that a mage would create a spell to change sex.
I don't understand why these freaks can't just play as the gender they want to identify as. What's the point in being reminded constantly that you're trans in-game by traumatic top surgery scars, characters talking about gender identity, etc. Just roleplay as "female" or "male" and leave it there.
They lose they're political clout if you take away the "trans-" part.
 
Joined
Jan 23, 2024
Messages
513
Location
The Freezer
You would think that a mage would create a spell to change sex.
I don't understand why these freaks can't just play as the gender they want to identify as. What's the point in being reminded constantly that you're trans in-game by traumatic top surgery scars, characters talking about gender identity, etc. Just roleplay as "female" or "male" and leave it there.
They need constant validation or they kill themselves.
 
Joined
May 2, 2012
Messages
506
Hmm. I wonder what questline he's talking about :thinking:

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Paul Tassi, Paul Tassi, why does that sound familiar?
Interestingly, our man reviewed the game for Forbes and gave it an 8.5/10. If you actually read the review, however:
Unfortunately, Dragon Age: The Veilguard is one of those games that takes a while to warm up. I’m talking like 8-10 hours, but in the scope of my 65 hour, full run of the game at about 80% completion, yeah, that is technically just the start.
Combat is the polar opposite of the famed Baldur’s Gate 3, which will be an unfortunate comparison point for Veilguard as no, of course the overall game is nowhere close to that good. While Baldur’s Gate has extremely technical turn-based combat, here, things have gotten very, very arcade-y with splashy combos and rechargeable moves/spells for you and your teammates. You’re always controlling Rook, but can issue spell commands to them for “primer/detonation” combos. You can queue up moves while pausing combat but I rarely saw the point of that at all, as it was mainly just spamming detonation spells, damage or healing when I needed it. I know at least this is a significant departure from past games.
BioWare seems to understand the central draw of their games, the team experience and getting to know each member, be they friend, rival or love interest. So much so that I would say a solid 70% of the entire game is some form of companion quest. This is not Mass Effect’s do one big mission, go on one hangout type stuff. Five missions, five hangouts? Yeah, that’s closer. Sometimes this feels like a bit too much as did I really need to fast travel to a forest to walk ten feet and have a three-minute conversation with someone? Repeat that about 20 times.
Is this the game Dragon Age fans have waited a decade for? I have no idea. Maybe not. But for me, someone who couldn’t get through any of the other games, I often couldn’t wait to play more of The Veilguard. It could have used some editing, more gameplay complexity and maybe some sharper writing in parts, but it did many things well and I enjoyed my time with it quite a bit.
Not the words of someone having an overwhelmingly positive experience. As ever, score inflation is baked in. This is probably at the 50-60% mark in reality before you adjust for a given individual's ideological stance. Time will tell.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,591
protagonist speaks to his teammates like he speaks to toddlers.
They are toddlers. So are the devs. So is the target audience. So are the suits managing this.

This is pinnacle brain rot in the RPG space. This is if Dustborn got a massive budget and actual organized shilling.

Their last semi-decent game was Inquisition, also very likely the last Dragon Age with a semblance of likeness and continuity with DAO, not gameplay-wise, but at least when it comes to aesthetics, lore and the tone of the game, heck, they even dumped the keep.

It's official. Inquisition is now comparatively good. May God have mercy on our souls.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,155
Location
La Rochelle

Wasn't it with Moorcock that the moral revisionism of fantasy began? The first novel, a fix-up of short stories from the 1960s, had themes of incest, sadomasochism, cuckoldry, homosexuality, transvestism, transsexualism and hermaphrodism. Plus a lot of nihilism. And yet Elric, Jerry's multiverse variant, is the basis of both the beloved Codex The Wither and Warhammer...

I think we can safely admit that today's state of fantasy is just another step in the great march away from Tolkien and Howard.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,317
You would think that a mage would create a spell to change sex.
I don't understand why these freaks can't just play as the gender they want to identify as. What's the point in being reminded constantly that you're trans in-game by traumatic top surgery scars, characters talking about gender identity, etc. Just roleplay as "female" or "male" and leave it there.
Autogynephilia. It's why you almost exclusively hear from the male trannies and why vast majority of surgeries are on teenage girls. They get off on pretending to be women and forcing others to call them women.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,300
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
You would think that a mage would create a spell to change sex.
I don't understand why these freaks can't just play as the gender they want to identify as. What's the point in being reminded constantly that you're trans in-game by traumatic top surgery scars, characters talking about gender identity, etc. Just roleplay as "female" or "male" and leave it there.
This proves that the whole "trans" shit isn't really about wanting to be the other sex.
It's about wanting to be a special snowflake that gets special treatment.

If their "gender dysphoria" was real they'd play female characters and be happy to roleplay as a woman in a world that acknowledges femininity.
Instead they want to push their bullshit "trans identity" into games so the rest of the world is constantly reminded that their retarded delusion exists.

It's not even about them playing as trannies in-game.
It's about everyone else being forced to see trannies in the game.
That's what the entire thing is about. Forcing the rest of the world to constantly see and acknowledge their retarded mental illness identity.
 

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