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Dragon Age Dragon Age: The Veilguard Thread

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Every fucking major thread we get at least one or two of these "old reg date, low post count" "totally not some butthurt regular's alts" posters that act surprised at the Codex attitude towards woke shit. It's funny but also sad.
Or someone who sounds like he is 15 and just started reading his first Ayn Rand book.
 

HumanMech

Literate
Joined
Dec 22, 2023
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Every fucking major thread we get at least one or two of these "old reg date, low post count" "totally not some butthurt regular's alts" posters that act surprised at the Codex attitude towards woke shit. It's funny but also sad.
By "codex attitude towards woke shit" you mean trying to give it GOTY RPG CODEX award? Like with Bearsex Gay 3?

Hopefully Faggot Age will undisputedly take GOTY RPG CODEX 2025 award! Fingers crossed!
 
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Jul 15, 2022
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So far it seems like a tepid draw. It's neither an epic failure nor the success fans hoped for.

It is a return to form, but to Andromeda form. Bioware doesn't sink further, but is no closer to the surface either. Neither side is satisfied!
Tepid draw my ass.

Not only did they spend 10 years trying to make a sequel, but you also have to take into account that modern games like this are more expensive to make than RPGs from 10+ years ago. In Origins, characters just stand in one place while talking 99% of the time. Maps are barebones and graphics shitty, so are the animations.

Compare this to the archetypal modern RPG, which tries to heavily focus on presentation. Everything has to be detailed with clean textures. Everything must be animated. Reading without voiceover must be kept to a minimum. Therre must be flashy effects on every corner. Veilguard tries to be as cinematic as possible, meaning that half the game was done in motion capture. Throw in marketing that costs them millions of dollars in itself and you have a disaster of unbelieveable proportions.

Veilguard has not even managed to beat Divinity: Original Sin 2's all-time peak on Steam so far.
 

sebas

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Strap Yourselves In Codex Year of the Donut
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AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Now we wait for sales I guess.
EA never disclosed sales numbers for Inquisition, and they won't disclose now. They will lump it up with other titles and talk about "successful releases" in the next investor call in January (I think).

Same as Inquisition, this one has flopped and they will cover it up. If there was anything to brag about, they would, but there will be nothing and that's how you can tell it flopped.
They actually did

https://gameworldobserver.com/2024/09/18/da-inquisition-12m-copies-sold-vs-other-bioware-games

12 million, according to them.
  • Dragon Age: Origins — 3.2 million copies sold in three months;
  • Dragon Age II — over 2 million copies sold in two months;
  • Baldur’s Gate — 2.8 million copies sold as of 2015;
  • Baldur’s Gate II — over 2 million copies sold as of 2005;
  • Neverwinter Nights — 2.2 million copies sold as of 2007;
  • Star Wars: Knights of the Old Republic — 3.2 million copies sold as of 2007;
  • Jade Empire — 500k copies sold in two months, below expectations;
  • Mass Effect — 1.6 million copies sold in six weeks;
  • Mass Effect 2 — over 2 million copies shipped in two weeks (ME1 & 2 sold over 7 million units combined as of April 2011);
  • Mass Effect 3 — over 6 million copies sold (the entire trilogy sold over 14 million units as of July 2014).
As I said, no data on Inquisition. Wonder why.
They're all connected. Their cult religion goes back to Egypt. The anthropomorphic, androgynous bull demon creature has been there forever under different names and different cultures. Baal, Moloch, Asherah, Remfran, Saturn, Baphomet, Lucifer. Really the same deity.
See Sepeher's videos. He explains.
Unless he explains that the goat and bull were the most logical deities to be tied to fertility (see the "Dyonisia" orgies), so it makes sense for them to be very important in the panthons of people whose fortunes are still very much tied to the success of the next harvest, and also for the Church to consider them as chief beliefs to be eradicated, I'm not interested.
There isn't really a lot to say about Veilguard outside of the culture war stuff. I'm not sure what exactly Basshead and Brickfrog were expecting to find in this thread given that the game's low quality is painfully obvious and given that only about 7% of the Codex plan to play the game at all.
I was expecting universal negativity, of course. That's why I showed up. I was just expecting there to be a bit more discussion on the gameplay. I'm guessing people already complained about the combat like 200 pages ago when we learned that they stripped out party management?
DIscussion of gameplay would require that I play this shit and I'm way too old to be drawn into that. :lol:
 

Xorazm

Cipher
Joined
Jan 22, 2015
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176
What the fuck is this review?

wGDorr9.png

I might be the only one around here spending time with the game (not a lot, poking around here and there, but enough to gather impressions), and I think I can decode this. In the first place, as has been noted, people have no idea what RPG actually means. I think you might end up hearing the phrase "it's a fine RPG but a bad Dragon Age game." This is nonsense - unless an RPG means literally nothing other than a skill tree, then there is nothing remotely RPG about this title. I'd honestly rather they'd have had straight up cutscenes than being forced to pick dialog, because none of it, and I mean none of it, seems to ever correspond to what comes out of your mouth.

And first I thought I might see how far being a jerk could get me, but that turned out to be pointless because the "stern" options are just "dad nice" instead of "mom nice." Then I started just randomly picking dialog options, and it genuinely took me a while to realize I kept hitting the "humor" option because - well, I'll just say it'd make you miss Dragon Age 2. Yes, that bad. I didn't think they were bad jokes, I just didn't realize they were trying to be jokes at all.

But what the person means by "feel" is that, at least this much is kinda true and probably more true the more normie you are - graphics are nice, gotta hand them that, and combat is .... kind of interesting. For a while at least. You get a big weapon, you're getting new abilities on the regular out of the gate, there's at least some level of engagement while you get acclimated to the controls. Every encounter is piss-easy, naturally, but the "feel" is there. I took at glance at Asmongold's stream and he was feeling a a decent 6-7 after a half dozen or so hours with the game.

But all that, at the pace I'm seeing, can only hang together for a while. I don't think it's long before you fall off the SkillUp cliff, which he pegged at about 10 hours.

That's also why there's nothing to talk about. There are no stats. There's a suggestion of something wearing the skin of "builds" but I have profound doubts that any of it matters. Roll and light attack will almost certainly carry you through every encounter with marginal difficulty. Outside of the infamous mirror scene early on (I actually tried to go trans because fuck it, why not, I'm getting bored anyway, but ended up reaffirming what a great dude I was, so somehow they even fucked that up) there isn't anything "woke" in the opening stretch or even anything remotely interesting or controversial. Things happen on screen, people yell and repeat what's happening on screen, you smash some baddies, cutscenes, quip, repeat.

People talk about you as friends and all I can think is ".... I just met you people?" Your dude says "Well, we have to do something, because no one will!" (direct quote) My dude is a grey warden, I know that whatsapp ran a little slower back then but maybe put a word to your buddies? I could go on.

The tl;dr is that it presents itself as something competent with nice graphics, flashy combat and a story that tells you what great pals you all are ... but falls apart if you think about any of it.

That's why our boy in the review says "feels." He knows something is wrong, he's just lacking that little critical nub to get past the presentation and grasp that the core is profoundly hollow.
 
Joined
Feb 19, 2021
Messages
492
Normie Cohh complaining (very well articulated) about the writing in Vileguard:


"It's a good game, but it's also not!"

Great stuff as always, Cohh.

Normie Cohh complaining (very well articulated) about the writing in Vileguard:


So the tard complains about the thing that a lot of people complain about. Does he touch on other, more sensitive subjects or is he as shallow as ever?

It's your typical 10 minute impressions video from YouTubers who have nothing interesting to say. It's a very surface level criticism of the character banter. He then ends it with "don't shout down the people that criticize the game, but also don't act like that the game is terrible because it's not."

I suspect he reads ResetEra and r/Dragonage to see what he can safely criticize about the game.
 

fantadomat

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:popcorn:

I just checked out the companions on the internet....it is amazing how shit all looks in this game. I am surprised that there is still people playing that garbo. To be honest....here we have more posts about the game than people playing it on steam....soooo.
 

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