Great news.
Recently, I finished DQ7 on 3DS and I believe it was easier than on PS1. It also had a lot of changes, from names to removing over-world. It has a gps to find fragments, which, imo, kinda made the game quite easier(it's one of those things you don't know if it's good or bad, because searching for fragments was not that much fun on PS1, most of the time). Changing classes now removes the overpowered skills, which I find it bad, because now there is no incentive to master all classes.
The best change was that I don't have to run across four separed rooms in order to put stone fragments, I have a weird imp and a simple menu for doing that in the Shrine of Mysteries.
And, I think, the wost change: Haven. PS1 had multiple town types one could grow that would change depending on the types of villagers you recruit. Now it's just the same, regardless of who moves in.
Overall, it's still a lovely game and worth to play for everyone that loves DQ. The graphics is eyecandy, obviously.
Now I'm finishing SMT IV Final(I think this is probably the easiest MegaTen I have ever played[ignoring spamming charm bullets on SMT 1]) and then I'll play DQ8 on 3DS. That game has my favorite OST and I really hope they didn't fuck it up on 3DS. After that it will be 9(again) and then 11 on 3DS. I hope I have finished all these games before DQ11 is released on STEAM.
- for eample in DQ4 NDS version they made Alenna speak in Russian dialect (its still english but written as if it was russian phonetically).
This is quite normal in recent versions of DQ. 7 on 3DS also has this when you visit different towns/villages. I believe it's the way they decided to show different cultures in the game.