- Joined
- May 29, 2010
- Messages
- 35,893
This was announced in March 2021, but it seems to have slipped by everyone on this forum: https://www.gamepressure.com/newsro...d-draw-distance-cooperate-on-a-new-rpg/zd2f2c
The timing is certainly curious, however, to get ahead of things, I'm confident this is not Bloodlines 2 considering the first piece of concept art a Draw Distance artist decided to post on her ArtStation (Was this legally proper? I dunno. I'm going to back up some but not all of them in case she's forced to delete).
https://www.artstation.com/artwork/5BLOA8 (psst, in the filename she refers to these characters as "hunters")
https://www.artstation.com/artwork/b5y3ag (some freaky looking monster's face)
https://www.artstation.com/artwork/d0NwJK (another weird monster)
https://www.artstation.com/artwork/mzGP29
https://www.artstation.com/artwork/wJzPRZ
https://www.artstation.com/artwork/4X0daL
https://www.artstation.com/artwork/Ze4Vdm
Curve-ball time! https://www.artstation.com/artwork/KOKyqB
That one's likely from a different game altogether. But maybe the sci-fi one is actually the Paradox RPG?
Regardless of whatever it is, keep in mind these are cringepoles, so expect writing of this quality:
Draw Distance and Paradox Interactive Cooperate on a New RPG
Draw Distance will develop another game in cooperation with Paradox Interactive. It's codename is Project Cardinal and it's said to be bigger than the previous two games by the team, namely Coteries of New York and Shadows of New York.
...
As we read on StockWatch.pl [in polish], Project Cardinal will be an RPG based on the license of one of the franchises owned by Paradox Interactive. The IP was not specified, but it's possible that it will be Vampire: The Masquerade again. It was emphasized, however, that the upcoming title will be much larger and more expansive than Vampire: The Masquerade - Coteries of New York and Vampire: The Masquerade - Shadows of New York, which were focused primarily on storytelling, with gameplay in the background.
...
According to Mielcarek, continuing to work with Paradox is a chance for Draw Distance to spread its wings. To quote his words:
"By developing and releasing games from the Vampire: The Masquerade series, we have won Paradox's trust and today we're enjoying the fruits. We're working more closely together, and we've been given green light to continue growth in self-publishing. All this is proof of our partner's great trust and satisfaction with our work so far."
The timing is certainly curious, however, to get ahead of things, I'm confident this is not Bloodlines 2 considering the first piece of concept art a Draw Distance artist decided to post on her ArtStation (Was this legally proper? I dunno. I'm going to back up some but not all of them in case she's forced to delete).
https://www.artstation.com/artwork/5BLOA8 (psst, in the filename she refers to these characters as "hunters")
9 Characters
For an undisclosed project at Drawn Distance.
https://www.artstation.com/artwork/b5y3ag (some freaky looking monster's face)
Two-Faced
More art for an undisclosed project for Draw Distance. Needless to say; it's right up my alley.
https://www.artstation.com/artwork/d0NwJK (another weird monster)
Two
Even more work for an undisclosed Draw Distance Project. Very much something I loved doing.
Sketches and slightly more worked through designs both.
https://www.artstation.com/artwork/mzGP29
Harlequin Ichthyosis Monster
Don't Google it. - Draw Distance work.
https://www.artstation.com/artwork/wJzPRZ
E-Thot Boss Galore
Had this great idea of an e-thot boss with an army of simps.
I also made her a neat streaming studio in Unreal Engine.
Good times. <3
https://www.artstation.com/artwork/4X0daL
Isometric-ish Gloom and Doom
A gloomy street view highlighting class disparities for an unannounced project at Drawn Distance. Made with Unreal Engine and then overpainted for the sake of concepting out the finer details.
https://www.artstation.com/artwork/Ze4Vdm
Party Goers
Couple of characters for a mask ball type event. Logomania kinda vibes. Draw Distance.
Curve-ball time! https://www.artstation.com/artwork/KOKyqB
Alien landscape concepts
Exploration of different alien biomes for Draw Distance. Made with a mixture on Photoshop and Unreal Engine.
That one's likely from a different game altogether. But maybe the sci-fi one is actually the Paradox RPG?
Regardless of whatever it is, keep in mind these are cringepoles, so expect writing of this quality: