mediocrepoet
Philosoraptor in Residence
sser, you want a new gig?Please, please, please vet your writers carefully.
I'd rather have programmer writers than modern activist writers.
I hear MCA has a reasonably clear schedule.
sser, you want a new gig?Please, please, please vet your writers carefully.
I'd rather have programmer writers than modern activist writers.
Do you have a question? Leave them in the comments, we gonna answer them in a later episode
Timeline
00:00 Intro
00:33 Why did you study IT?
02:24 Does developing fulfill you?
04:58 What should every developer have?
06:48 Why did we choose Unity?
08:07 What were recurring issues in development?
09:35 What is a typical day as a developer?
10:25 Chris question: Unity or Unreal? Why?
11:05 Outro
Do you have a question? Leave them in the comments, we gonna answer them in a later episode
Timeline
00:00 Intro
00:34 What is Drova?
01:19 How did it start?
02:33 What was our approach?
04:07 Why the name Drova?
05:47 Why not a solo project?
07:25 What were the biggest issues during development?
09:20 Chris question: When making a Character in Drova, which bodytype would you choose?
09:27 Outro
What are you even talking about? Graphics are fine, and in regards to controls it sounds like maybe you need to get used to them, but in no galaxy would I call them bad. You're constant moaning indicates a need for a new hobby rather than the fact the games you're playing are actually bad.graphics are truly hard to decypher and controls are quite bad. not really the best of the beginnings.
so they *are* bad.you need to get used to them
No, you are bad. A not-so-subtle difference you need to realize before you continue whining in every thread you post in. Your criticisms often boil down to that.so they *are* bad.
A true spiritual successor to Gothic indeed. Should do Auto levelling next.
There is nothing you can do about it until chapter 4 (i think). Unfortunately some content is gated behind story chapters.Guys, there is some cave in the north with nice non-cave-ish entrance where some single guy with dagger is. on the west side of this cave interior there is inaccessible another cave visible, some spiders are there and my question is how to get there?
The secret/good ending requires you to visit all the shrines. You can activate them in any order but you need to activate them all.Another question, regarding shrines:
Some shrines on the map of shrines are connected by lines with each other - does it mean anything? I am asking because there is also a note somewhere in the game saying that everyone should take pilgrimage to all the shrines and that pilgrimage starts from shrine of Luna. So my question is does the order of activating shrines matter? How to figure out what the order is? Only thing I know is that Luna should be the first one.
00:00 Intro
00:50 Why did we make an Open World?
02:46 Do you see a difference in the types of Open World games?
03:58 Was it worth implementing our "95%" Open World in Drova?
05:52 Next Project: Open World vs. Linear?
08:52 Having a working Open World system, why not reuse it?
09:35 Chris Question: Open World & more workload or Linear & more freetime?
09:45 Outro
You have to reach chapter 2 afaik, and it costs money every time.Fast travel is acceptable in these types of games, but only much later, preferably near the end. Allowing it from the beginning is kinda decline. At least they haven't caved and added quest markers...yet.
Still a little too early, but better at least. And I think it only costs like 50 gold or something? Drop in the bucket by that point in the game.You have to reach chapter 2 afaik, and it costs money every time.
Start of chapter2 I did not find 50 gold completely trivial (it's not a lot, but also not nothing), but later in the game it does obviously become trivial.Still a little too early, but better at least. And I think it only costs like 50 gold or something? Drop in the bucket by that point in the game.You have to reach chapter 2 afaik, and it costs money every time.
Yeah I figured it was chapters. I didn't lawnmower the map chapter 1 or 2 though, because I was hoarding most of my lps for magic. So it worked out nicely.it's determined by the passage of chaptersThe only thing that really impressed me is how enemy corpses will wither as time passes, eventually just becoming bones. That is cool as you run around areas you've already been and see all the corpses in various stages of decay.
so if you spend 95% of the time in the first chapter mopping up the map and seeing the bodies as fresh as always for almost all of the duration of the game, the jump from bodies to bones is another moment of silliness
although I didn't find any mandrakes for statup potions, they're either extremely rare or I'm very blind
ooohhh. I do remember hearing some weird singing noises in some places and wonder wtf that was :DYou're reverse-Illidan. Deaf not blind. You're supposed to listen for those fuckers.