GloomFrost
Arcane
Drova is a fine little game (although a bit too woke) but saying its better then Gothic is just silly.
There is zero wokeness factor in Drova. It's as old-school game as it can get. Saying anything else in the former regard means you should probably stop abusing substances or something.Drova is a fine little game (although a bit too woke) but saying its better then Gothic is just silly.
Strong independent wymen everywhere, weak stupid males, body type 1,2. Of course its not the same level as BG3 or veilguard but nonetheless "the progressive message" is in the game. Oh and I absolutely WILL NOT stop abusing substances.There is zero wokeness factor in Drova. It's as old-school game as it can get. Saying anything else in the former regard means you should probably stop abusing substances or something.Drova is a fine little game (although a bit too woke) but saying its better then Gothic is just silly.
Combat in Drova is not really comparable to Gothic, too different mechanically.Gothic is better in every way: better writing, better combat, better world design, etc.
This seems to be a great love letter to the OG, but imo it doesn't surpass it.
Nah, you are just full of it.Strong independent wymen everywhere, weak stupid males, body type 1,2. Of course its not the same level as BG3 or veilguard but nonetheless "the progressive message" is in the game. Oh and I absolutely WILL NOT stop abusing substances.
Because Drova has much bigger range in terms of writing, visual style, environments and choices. I don't get lack of 'verticality', not only it's a non-sensical accusation as verticality is just a choice but also inaccurate as there are multiple regions in the game where verticality matters, it's not a flat environment. Lack of verticality in an izometric game of all things? A game that still has vertical elements? That's not even retarded, it's just plain silly.Explain to me how a Gothic-lite is more memorable & works better. Lack of verticality, worse atmosphere (due to graphics), less freedom, etc. It's a good Gothic-like, that's it.
Lack of verticality is huge in a game with exploration (and being able to jump down, not up, in a few locations doesn't discredit what I said), it's not personal preference.Because Drova has much bigger range in terms of writing, visual style, environments and choices. I don't get lack of 'verticality', not only it's a non-sensical accusation as verticality is just a choice but also inaccurate as there are multiple regions in the game where verticality matters, it's not a flat environment. Lack of verticality in an izometric game of all things? A game that still has vertical elements? That's not even retarded, it's just plain silly.
Do not confuse your personal preference for a good design.
Don't mistake me, I vastly prefer third-person 3D gameplay of Gothic over Drova. However, to claim that Drova's pixel graphics give it worse atmosphere is straight up lunacy.
Drova has range of environments and locations that Gothic 1 cries for. Gothic 1 for all its strengths was monotone and boring in terms of environment. Meanwhile Drova has lush forests, different types of swamps, vast colorful fields, rocky mountains, dark enchanted forests...Even Gothic 2 with The Night of the Raven may lose this contest.
Also, more freedom in Gothic than in Drova? Could you elaborate? I believe Drova has more or less as much freedom as Gothic, whether in terms of progression or quest choices. I'm not sure if it allows for killing downed opponents as I never needed it in my playthrough or other small choices like that, but at the same time it offers much more flexibility in engaging with the world and completing most of the map at any moment.
Keep in mind we are talking almost solely in comparison between Drova and Gothic 1, not the entire series of Gothic. Gothic 2 with the addon is still overall a better game.
The combat in Gothic is basic as fuck and not even good for it's time (just look at Blade of Darkness), so Drova is easily better in this department both in terms of difficulty and fun. I know that people are still butthurt about the brownoid women and overblowing the issue, but to say that Drova is inferior in every way is as disingenuous as it gets.Gothic is better in every way: better writing, better combat, better world design, etc.
Gothic has absolutely amazing battle system, where each enemy has it's own tactics, and if you know this tactics, you can beat every enemy on level 1 using the basic branch of wood.The combat in Gothic is basic as fuck and not even good for it's time (just look at Blade of Darkness), so Drova is easily better in this department both in terms of difficulty and fun. I know that people are still butthurt about the brownoid women and overblowing the issue, but to say that Drova is inferior in every way is as disingenuous as it gets.Gothic is better in every way: better writing, better combat, better world design, etc.
Geneforge 2 is better, RPG of the year.Finished the game. Overall it's a bretty good 8/10. Probably my GOTY 2024 for lack of contenders.
The game starts with "bodytypes", you pathetic excuse for a Bodytype 1.There is zero wokeness factor in Drova. It's as old-school game as it can get. Saying anything else in the former regard means you should probably stop abusing substances or something.Drova is a fine little game (although a bit too woke) but saying its better then Gothic is just silly.
Yep, Skald IS a better game then Drova.Geneforge 2 is better, RPG of the year.Finished the game. Overall it's a bretty good 8/10. Probably my GOTY 2024 for lack of contenders.
And I'm sure many will argue SKALD is better as well.
00:00 Intro
00:41 At the beginning of Drova, what resources were available to us?
02:07 What was our approach to raise money?
03:12 How did we estimate the required capital for Drova?
05:41 How do we repay our publisher for the investment and work?
08:45 What would we do differently, if we had to do it all over again?
10:07 Chris Question: Why do you need so much money for pixel piss?