I loved Brogue, and hate StoneSoup. Can you tell me more about Infra Arcana?Stone Soup is alright, but nothing special imo. It's kinda fun in the diablo way, as in smash mobs, get loot, but not really in the dungeon crawling way. Levels are really large, open and mostly featureless so majority of the time you autoexplore, hold tab when you see monsters, pop teleport scroll on the first sign of trouble. In fact, you can probably get the 3 rune win doing just that.
There is also some plain tedious stuff like getting for resistances for certain branches, and plain retarded things like that spell which halves your HP.
I have no opinion on the whole removing stuff controversy, since I have no emotional attachment to the game. Some of it is good, some bad I guess.
Basically a turn based Diablo, but more brains, less clicks. Although the god system is great.
Play Brogue or Infra Arcana for dungeon crawling done right (which is what this genre should be about).
I loved Brogue, and hate StoneSoup. Can you tell me more about Infra Arcana?Stone Soup is alright, but nothing special imo. It's kinda fun in the diablo way, as in smash mobs, get loot, but not really in the dungeon crawling way. Levels are really large, open and mostly featureless so majority of the time you autoexplore, hold tab when you see monsters, pop teleport scroll on the first sign of trouble. In fact, you can probably get the 3 rune win doing just that.
There is also some plain tedious stuff like getting for resistances for certain branches, and plain retarded things like that spell which halves your HP.
I have no opinion on the whole removing stuff controversy, since I have no emotional attachment to the game. Some of it is good, some bad I guess.
Basically a turn based Diablo, but more brains, less clicks. Although the god system is great.
Play Brogue or Infra Arcana for dungeon crawling done right (which is what this genre should be about).
But DOS and POE do hold your very delicate attention, roffles. Not even Bladers Gay 1 was as a big a chore as POE. And the Summon and Invis spam in vanilla DOS has soo much depth.
To be honest, what were the features that they removed and that brought a reasonable amount of depth to the game ? Please do not mistake tedium for depth.But DOS and POE do hold your very delicate attention, roffles. Not even Bladers Gay 1 was as a big a chore as POE. And the Summon and Invis spam in vanilla DOS has soo much depth.
At least those games aren't constantly removing features and simplifying mechanics. What little depth the game had is slowly being chiseled away, turning it into a generic hack-and-slash.