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Review Dungeon Lords trashed at GameSpy

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,944
Everyone who posts on the Codex deserves a dumbfuck, or even worse title. Everyone.
 

Baley

Liturgist
Joined
May 5, 2005
Messages
461
Volourn said:
Everyone who posts on the Codex deserves a dumbfuck, or even worse title. Everyone.

That's just mean,mister Volourn :cry:
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
Mefi said:
Hmmm, none of this changes the fact that DL is shit though. And that's got nothing to do with it being a RT hack n slash.
I totally agree with you Mefi.
It has little to do with this whole TB vs RT thing.
It has everything to do with the game being an incomplete empty mess.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,944
"Volourn doesn't exist outside of some scripting on David Gaider's computer."

Dave Gaider hates me so who cares what kind of porn he has on his computer.
 

Deathy

Liturgist
Joined
Jun 15, 2002
Messages
793
If he hates you, why doesn't he just kill the process for your script?
 

MarFish

Liturgist
Joined
Dec 7, 2004
Messages
266
Kuato said:
Publishers get boners from anything realtime with lots of eyecandy and flash thus demoing a game that essentailly plays itselfand is full of flash makes it easier to wow stuffy execs who dont realy care if the game is RT or TB they just make the calls as to which games get funded.

Publishers get boners from hard cash, they don't give a fuck about any feature, just about what people buy. People don't buy TB RPGs but they buy RT RPGs, so it's not interesting for publishers.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,785
Location
California
POOPERSCOOPER wrote:
I didn't read the big posts but saying publishers think RT=guarnteed sales is a bit much.

Prove me wrong then, if you can. What's "guarnteed", btw?

How about you first prove yourself right,, dickface. Its also a spelling mistake OMG.

Quote:
We all know you religously hate RT...

I don't. And it's "religiously", you missed "i"

Yes you do. I love rosh speak, it makes this so much easier.

Quote:
Dungeon Lords was meant to be an RT game, there was no decision matter from the publisher thinking HMM SHUD WE MAKE RT OR TB RPG? It was expected

I know. Why are you telling me this?

Because you thought they made it RT just for money? I dont understand how you missed the point? Were you talking about all the OTHER games beside DL?


Quote:
The concept that publishers think ALL RT GAMES SELL is idiotic...

What else would explain all those idiotic RT games on the shelves and in development? Take a game like DL, for example. Do you understand that it had nothing but RT combat? That was the only fucking feature, basically.

Really? So the only reason they made it was to make an RPG with RT combat? Besides you know a hack and slash rpg? GOSH THOSE DARN DIABLO GAMES ARE SUCH SELL OUTS
Quote:
...you need to stfu for once vd

And let you do the talking? lol

lol
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,785
Location
California
Saint_Proverbius said:
I'd be willing to bet that if BioWare had made NWN turn based, it would have sold well over a million copies.

Im pretty sure if Final Fantasy turned into a FPS, it would sell millions. I DUNY KNUE WHY THOUGH LOL
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,038
POOPERSCOOPER said:
How about you first prove yourself right,, dickface.
You were the one who attacked my position claiming that I was wrong. The burden of proof is on you. Cunt.

As for my position, it was explained many times before. Pay attention.

Yes you do. I love rosh speak, it makes this so much easier.
Once again, prove it.

Dungeon Lords was meant to be an RT game, there was no decision matter from the publisher thinking HMM SHUD WE MAKE RT OR TB RPG? It was expected
I know. Why are you telling me this?
Because you thought they made it RT just for money?
No doubt about that. However, that doesn't contradict the previous comment for obvious reasons.

What else would explain all those idiotic RT games on the shelves and in development? Take a game like DL, for example. Do you understand that it had nothing but RT combat? That was the only fucking feature, basically.
Really? So the only reason they made it was to make an RPG with RT combat?
Are there any other features?

Besides you know a hack and slash rpg? GOSH THOSE DARN DIABLO GAMES ARE SUCH SELL OUTS
Pooper, you should do something about that low IQ of yours. First, Blizzard has always made RT games, so logically they can't be sell outs. Duh! Second, unlike many other RT games, Bliz games and Diablos in particular are way, way more than just RT HAWT AKSHUN games. I thought that was clear. Examples of the latter are Harbinger, Lionheart, FOBOS, and many games currently in development.

My point was not about all RT games, but about those that were made simply because RT is teh win. There is a difference. Here is an example: Grafan - other than RT they've got nothing. It's not about RT vs TB, so no need for those foolish "lol, do you think there was a choice between RT and TB". It's about the fact that there are developers and publishers who think that RT alone is enough to sell a game.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,785
Location
California
Look im not going to do that quote shit again

Your the one who had no proof for your claim, CUNT WIGGLER. YOur positions consists of Publishers think RT=sales? Please if its something else, just tell me. I dont know what your getting at? Are there any other features to games like TEMPLE OF EVIL? If you say the only feature is the RT in Dungeon Lords than practically the only feature in all games is what genre it is in. Look your not making sense since you said that the reason publishers make RT games is for the money? So if a company is going to make a hack and slash game with RT then its obivously just for the money right? And any game that was remotly like Mario is just for the sales purpose?

You have no proof that games like DL were made because RT games sell more. Theres not logic to it. RT is not a feature, its what the games are based around since you know its a combat RPG. Thats like saying FP is just a feature in a shooter.

OMG LOW IQ GOT ME GUT LOL
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,038
POOPERSCOOPER said:
Your the one who had no proof for your claim, CUNT WIGGLER. YOur positions consists of Publishers think RT=sales? Please if its something else, just tell me.
Yes, that is my position. I thought that was clear. Asshat.

I dont know what your getting at?
Somehow that doesn't come as a shock

Are there any other features to games like TEMPLE OF EVIL?
Uh, yeah. Like tactical combat.

If you say the only feature is the RT in Dungeon Lords than practically the only feature in all games is what genre it is in.
No. Compare D2, Sacred, Fate, and DL. Some games have more features, some game have less. DL has one.

Look your not making sense since you said that the reason publishers make RT games is for the money?
No. Most games are made to make money, that goes without saying. Yet there are games where RT is a design choice, and there are games where RT is there simply because it's teh sell. Why do you think there was a RT mode in XCOM3 and FOT, for example? Why it was added to Arcanum and BIS' FO3?

You have no proof that games like DL were made because RT games sell more. Theres not logic to it.
No, of course not. Let's ignore the games that DW Bradley is known for, the games that his name is associated with. Let's pretend that the move to RT was perfectly normal and expected.

RT is not a feature, its what the games are based around since you know its a combat RPG.
RT IS a feature, don't be silly. The problem is when it's the only feature, and a poorly done one at that.

Thats like saying FP is just a feature in a shooter.
There are interesting, outstanding, even original, or simply well done shooters, and then there is some shit where shooting at something in FP is all the game is about.
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
To combat the evil demons, duh! :roll:

Though I don't remember multiplay being Arcanum's main selling point, even if it was it didn't work very well seeing how no one is ever fucking playing.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
Vault Dweller said:
RT IS a feature, don't be silly. The problem is when it's the only feature, and a poorly done one at that.
There is a section on the official website with a fairly long feature set.
This is a sample I stole from elsewhere:
The game features an abundance of personal missions and quests along with numerous characters to interact with. Players can customize an extensive variety of skills and special abilities for the hero, including race and class specializations. Dungeon Lords supports cooperative multiplayer for up to eight players.
There, that's at least a few.

Unfortunately, none of these features have been fully finished or de-bugged. IN fact, some would go so far as to say that the RT combat is unfinished as well.
Therefore, I posit that DL has in fact NO features. And therefore no selling points. You are both wrong :lol:

:wink: :wink: :wink:
 

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